Stellaris

Stellaris

Star Wars: Legacy of the Old Republic
No threat makes the game feel trivial (vanilla problem)
Playing on captain difficulty, neither the Mandalorian, nor the Sith realm managed to become a galaxy-wide threat. Somehow the Sith Empire stagnated at pathetic fleet size in 2369. I feel like the empire size mechanic from Paradox broke the balance of the game too much, because the AI doesn't expand much.
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Akyla  [kehittäjä] 12.6.2022 klo 4.08 
its a general ai problem in stellaris, we try to constantly improve the ai but the last pdx changes forced us to scramble some stuff as they reworked alot ai-wise. but be sure we are working on that aswell. i suggest playing on Grand Admiral, maybe without scaling difficulty to get a challenge.

But for the mandalorians and sith: we are observing alot of games and try to tweak both empires to feel more challenging. I suggest setting the crisis strenght a little bit higher as they spawn with more fleets in that case.
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