武装突袭3

武装突袭3

Chemical Warfare Redux
Dankan37  [开发者] 2022 年 4 月 6 日 下午 1:53
Suggestions
idk
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正在显示第 1 - 9 条,共 9 条留言
Bean 2022 年 6 月 2 日 下午 5:38 
Maybe a module that would allow you select the type of gas(not just Sarin) you want to fill an area and as well as area size adjustment.
HeavenlySlothUK 2022 年 6 月 19 日 上午 8:45 
possibly a module to allow gas to only affect a certian area as 200m is a bit large
Dankan37  [开发者] 2022 年 6 月 19 日 上午 9:20 
I'll add incremental gas zones, like 10, 50, 100, 200
Herr "Capt'n" WeltHerr 2022 年 10 月 21 日 上午 1:34 
1. dying is basiclly instant, would be nice to have a incubation timer so i can react to put on mask and antidote

2. when using antidote player should be immune for a short duration
Longshot133 2023 年 1 月 3 日 下午 6:10 
Would it be possible to have a CBA compat as well so that instead of commands and such its an options menu? sorry for the bother.

As well, When damaged with ace there is no indicator in the medical menu other than coughing and increased pain. idk if this is intended but with multiple people its hard to determine who needs medical.
JaySOC 2023 年 1 月 16 日 上午 7:51 
-add mask overlay
-add breathing sound
-add visual effects
JesterCZ 2023 年 2 月 5 日 下午 1:01 
1. Allowing Zeus's and Eden Editor the ability to add CBRN gas masks only to desired AI, not full protective gear.

2. Allowing for certain units to spawn with CBRN gear by default by messing with the addon options. For example, spawning a NATO or CSAT trooper in Zeus will automatically give them gas masks and or CBRN gear.

3. Allowing for the change of colour of the different gas's, would add a lot of customisation.
AkoSiShan 2023 年 3 月 2 日 下午 7:35 
KAT - Medical Compatibility?
nokknokkopenup 2023 年 8 月 15 日 下午 11:18 
a way to add the artillery gas shells to custom artillerys
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