Codename CURE

Codename CURE

Wet Market
Lobo 2022 年 6 月 6 日 下午 3:57
Issues
Where the gate opens you can climb the terrain to the left and exit the map. This is achieved by placing the supply box or any other item. This can be fixed by placing a "player clip"
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Jamz999  [开发者] 2022 年 6 月 15 日 下午 2:20 
Fixed it :steamthumbsup:
Lobo 2022 年 6 月 16 日 上午 6:19 
You have to add a suffix to each version. Example: cbe_Wetmarket_v5 and write it in the exchange notes. The maps are manually uploaded to the servers. This means that if this new version is not uploaded, the players who have it will not be able to play because they will get a message indicating that they have a different map. The server does not download the old version as it sees that the player has a file with the same name. Administrators will not be sure if they have the updated version. You can try this on my server. You can change the map with the voting menu. It has the old version of your map. 45.235.98.26:27117
Jamz999  [开发者] 2022 年 6 月 16 日 下午 12:37 
Oh ♥♥♥♥ you're right (I always wondered why there were a _vX at the end of most custom maps). I'll make sure to do that to every source engine map I work on from now on.
Lobo 2022 年 6 月 16 日 下午 12:53 
Also the workshop does not notify when downloading a new version. Suppose that I have the cbe_Wetmarket_4 version on my server and I see that on another server cbe_Wetmarket_v5, I will quickly know that there is a new version. And I will look in my files for the new version to upload it :).
Jamz999  [开发者] 2022 年 6 月 16 日 下午 6:06 
Fixed the suffix issue
Lobo 2022 年 6 月 16 日 下午 6:17 
I have seen that the "materials/custom" folder with custom textures has been downloaded. Aren't they included in the BSP?
Jamz999  [开发者] 2022 年 6 月 16 日 下午 6:21 
I did include it, but I saw that when I separate the materials file the textures disappear. I will look into it.
Jamz999  [开发者] 2022 年 6 月 16 日 下午 6:24 
I lied, when I tested textures were in when I removed the material files from my regular game folder and custom folder
Lobo 2022 年 6 月 16 日 下午 6:26 
By "include" I mean that the custom materials are inside the BSP file. I leave you a video (min 11:36): https://youtu.be/lJ3oCs-52_U?t=696
Lobo 2022 年 6 月 16 日 下午 6:27 
This is done before the Buildcubemaps
Jamz999  [开发者] 2022 年 6 月 16 日 下午 6:34 
I removed the unnecessary files
最后由 Jamz999 编辑于; 2022 年 6 月 16 日 下午 6:47
Lobo 2022 年 6 月 21 日 上午 6:53 
Good work!. It is already available on my server :oxinablanket:
Locke 2023 年 3 月 18 日 下午 1:37 
How do I get past the part of wet market in the sewer?
Lobo 2023 年 3 月 18 日 下午 6:56 
引用自 Lockey Quandale
How do I get past the part of wet market in the sewer?
halfway up the sewer there is a ladder to climb outside and place the bomb. Then you need to go back to the sewer and continue towards the end.
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