Codename CURE

Codename CURE

Wet Market
Lobo 6. juni 2022 kl. 15:57
Issues
Where the gate opens you can climb the terrain to the left and exit the map. This is achieved by placing the supply box or any other item. This can be fixed by placing a "player clip"
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Jamz999  [udvikler] 15. juni 2022 kl. 14:20 
Fixed it :steamthumbsup:
Lobo 16. juni 2022 kl. 6:19 
You have to add a suffix to each version. Example: cbe_Wetmarket_v5 and write it in the exchange notes. The maps are manually uploaded to the servers. This means that if this new version is not uploaded, the players who have it will not be able to play because they will get a message indicating that they have a different map. The server does not download the old version as it sees that the player has a file with the same name. Administrators will not be sure if they have the updated version. You can try this on my server. You can change the map with the voting menu. It has the old version of your map. 45.235.98.26:27117
Jamz999  [udvikler] 16. juni 2022 kl. 12:37 
Oh ♥♥♥♥ you're right (I always wondered why there were a _vX at the end of most custom maps). I'll make sure to do that to every source engine map I work on from now on.
Lobo 16. juni 2022 kl. 12:53 
Also the workshop does not notify when downloading a new version. Suppose that I have the cbe_Wetmarket_4 version on my server and I see that on another server cbe_Wetmarket_v5, I will quickly know that there is a new version. And I will look in my files for the new version to upload it :).
Jamz999  [udvikler] 16. juni 2022 kl. 18:06 
Fixed the suffix issue
Lobo 16. juni 2022 kl. 18:17 
I have seen that the "materials/custom" folder with custom textures has been downloaded. Aren't they included in the BSP?
Jamz999  [udvikler] 16. juni 2022 kl. 18:21 
I did include it, but I saw that when I separate the materials file the textures disappear. I will look into it.
Jamz999  [udvikler] 16. juni 2022 kl. 18:24 
I lied, when I tested textures were in when I removed the material files from my regular game folder and custom folder
Lobo 16. juni 2022 kl. 18:26 
By "include" I mean that the custom materials are inside the BSP file. I leave you a video (min 11:36): https://youtu.be/lJ3oCs-52_U?t=696
Lobo 16. juni 2022 kl. 18:27 
This is done before the Buildcubemaps
Jamz999  [udvikler] 16. juni 2022 kl. 18:34 
I removed the unnecessary files
Sidst redigeret af Jamz999; 16. juni 2022 kl. 18:47
Lobo 21. juni 2022 kl. 6:53 
Good work!. It is already available on my server :oxinablanket:
Locke 18. mar. 2023 kl. 13:37 
How do I get past the part of wet market in the sewer?
Lobo 18. mar. 2023 kl. 18:56 
Oprindeligt skrevet af Lockey Quandale:
How do I get past the part of wet market in the sewer?
halfway up the sewer there is a ladder to climb outside and place the bomb. Then you need to go back to the sewer and continue towards the end.
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