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Сообщить о проблеме с переводом
Edit: I was browsing the files to see if I could spot anything obvious. Within the blockers file is 'prerequisite tech planetary unification', but I don't see that in my researched techs in a new game.
I've tested out a corporate start in 3.7 with Union of Nations and the blockers appear properly for me - they're called Independent States and they require the Planetary Unification tech to clear, which is an early society tech. I'm not sure why you wouldn't be seeing them - are you playing with any other mods?
The only big ones that might overlap; Planetary Diversity, Guilli's Planetary Modifiers & Features, Ethics & Civics Classic 3.7, Extra Events Continued 3.7. The odd thing is none of those are new to my mod list, they have all played nice until now.