Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

229 BC: Paced campaign (DEI)
Any chance 229 can be optiomized for multiplayer?
I have server partners that want to play 229 MP but after a few turns or somtimes a bunch of turns, it will endlessly loop "dysync". Is the maker aware of this problem and is there any chance it will be fixed?
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ERT  [开发者] 1 月 24 日 下午 3:50 
As I told you in the comments.

I've had this with vanilla DEI every time I tried aswell, it does not work well in MP campaigns. But you will likely make desync issues even worse with overhauls and submods like this.

Try doing a campaign with just DEI part 3+2+1 and no other submods, it will be the best chance of success.
Ghost Augustus 1 月 30 日 上午 4:23 
we've tried it, it ends with an endless dysync circle. I didnt realize you were the actual developer of 229, its really an excellet mod for MP, best ive seen
Ghost Augustus 6 月 10 日 上午 5:05 
multiplayer seems to be working now
Its working well at this point
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