Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

229 BC: Paced campaign (DEI)
Any chance 229 can be optiomized for multiplayer?
I have server partners that want to play 229 MP but after a few turns or somtimes a bunch of turns, it will endlessly loop "dysync". Is the maker aware of this problem and is there any chance it will be fixed?
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ERT  [utvikler] 24. jan. kl. 15.50 
As I told you in the comments.

I've had this with vanilla DEI every time I tried aswell, it does not work well in MP campaigns. But you will likely make desync issues even worse with overhauls and submods like this.

Try doing a campaign with just DEI part 3+2+1 and no other submods, it will be the best chance of success.
we've tried it, it ends with an endless dysync circle. I didnt realize you were the actual developer of 229, its really an excellet mod for MP, best ive seen
multiplayer seems to be working now
Its working well at this point
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