Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Field Defense
[FHM] VortexXx  [开发者] 2022 年 2 月 6 日 下午 4:42
Questions / FAQ
If you have various questions regarding the map. Fell free to post them here.
最后由 [FHM] VortexXx 编辑于; 2022 年 2 月 23 日 上午 9:35
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正在显示第 1 - 15 条,共 25 条留言
[FHM] VortexXx  [开发者] 2022 年 2 月 23 日 上午 9:41 
Are other mods compatible?

A: This mod was made, based on the vanilla game. I do not recommend other mods to be run in parallel, since I do not know what they are tinkering with, that might negatively influence my mod or cause crashes.
I could imagine somwthing like "Target priority for tanks FIX" to work with my mod, but I have never tested it.
[FHM] VortexXx  [开发者] 2022 年 2 月 23 日 上午 9:43 
Will Valour support be added, or support for other mods and game modes?

A: Not planned. Each unit has to be placed individually and scripted separately.
最后由 [FHM] VortexXx 编辑于; 2023 年 2 月 12 日 上午 9:20
[FHM] VortexXx  [开发者] 2022 年 2 月 23 日 上午 9:44 
Will other maps and/or winter versions be added?

A: If I have the time and motivation for it.
Papa Buffalo 2022 年 3 月 6 日 下午 10:31 
if you could add existing maps from other authors with their permission you wouldnt have to put to much effort in, and it would prolong the lifespan of your mod's usage.

love the mos but i can only play it so many times lol
最后由 Papa Buffalo 编辑于; 2022 年 3 月 6 日 下午 10:32
[FHM] VortexXx  [开发者] 2022 年 3 月 7 日 上午 3:53 
引用自 Papa Buffalo
if you could add existing maps from other authors with their permission you wouldnt have to put to much effort in, and it would prolong the lifespan of your mod's usage.

love the mos but i can only play it so many times lol

Yes, partially true. I would have to find maps, that fit the style and size. Customization for spawns and waypoints will probably be needed. But perhaps in the future.
Papa Buffalo 2022 年 3 月 7 日 下午 12:28 
引用自 FHM VortexXx
引用自 Papa Buffalo
if you could add existing maps from other authors with their permission you wouldnt have to put to much effort in, and it would prolong the lifespan of your mod's usage.

love the mos but i can only play it so many times lol

Yes, partially true. I would have to find maps, that fit the style and size. Customization for spawns and waypoints will probably be needed. But perhaps in the future.


id greatly appreciate it, love the mod.
Cheetah 2022 年 4 月 29 日 上午 8:14 
This might be a dumb question but...dose this mod work with Hang'em high mods?
the one with sound and dmg changes in it
[FHM] VortexXx  [开发者] 2022 年 4 月 30 日 上午 12:25 
It works with the sound mod and should work with the damage mod, have not tested it, though. You could just give it a try.
Cheetah 2022 年 4 月 30 日 上午 6:28 
引用自 FHM VortexXx
It works with the sound mod and should work with the damage mod, have not tested it, though. You could just give it a try.
Alright, will let you know of the results for sure
Cheetah 2022 年 5 月 1 日 上午 7:28 
引用自 FHM VortexXx
It works with the sound mod and should work with the damage mod, have not tested it, though. You could just give it a try.
Well good news it did work, no crashes and I managed to play. so, good mod, very nice
[FHM] VortexXx  [开发者] 2022 年 5 月 1 日 上午 8:15 
Nice
Tomas2268cz 2022 年 5 月 31 日 上午 11:19 
Are you planning to add an another option to "fun option" like only infantry etc?
[FHM] VortexXx  [开发者] 2022 年 6 月 1 日 上午 4:52 
引用自 Tomas2268cz
Are you planning to add an another option to "fun option" like only infantry etc?
I might do that, but I will definitely not update the mod before the upcoming DLC.
Borris Dorris 2022 年 8 月 6 日 上午 10:47 
Any way you can set one up for OG CTA?
[FHM] VortexXx  [开发者] 2022 年 8 月 6 日 上午 11:31 
I am not planning to, because every asset, every object would have to be done by hand again. You basically had to start from scratch.
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