安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
and modify as desired
An alternative solution is to disable all mods at the start of launching Zomboid and ONLY have mods that require setup enabled. This will allow you to see the settings as the modder intended.
Ya that's what I said. The only reason this is ever an issue is if you enable too many mods that it prevents THIS mod from being able to function properly for setup. In my case I had to disable ALL mods except this and one other one that had a similar set up. Cause you only need to enable those mods if you are playing solo. If your doing a server you don't have to. So you just need to enable those that have config options if you even having trouble with it working properly.
I used the sandbox.var before I figure out that mods were preventing the original options in the server config from showing up.