安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I am running into this same issue myself. Is there any graceful way to transfer prisoners to another nearby caravan from an outpost? If I remove them, they end up like it mentions in the above comment...an unmovable caravan. Because the Caravan has no affiliation with my faction (Prisoners are not part of your faction) you're unable to control the caravan.
Being able to transfer them or merge them with another caravan would help, but these aren't even available either.
Any insight or workarounds would be appreciated, as I have a number of Prisoners I'd like to Enslave and then send them back out to Outposts to work hard labor.
Outpost QoL
Addition of "Take Pawn" button for caravans to make it easier to transfer prisoners and other pawns from outposts.