Conquest of Elysium 5

Conquest of Elysium 5

Royal Court
King_Nichola  [开发者] 2021 年 11 月 27 日 上午 4:54
Bugs & Issues
Post here if you find any bugs and/or Issues with the mod. Thanks :pug:
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正在显示第 1 - 15 条,共 24 条留言
cold 2021 年 12 月 14 日 下午 12:57 
There is no way to get a King's Castle, and so no way to build the King's Mech. Probably best to change the tile requirement to the factory.
cold 2021 年 12 月 14 日 下午 1:59 
As a suggestion, I think the summon amount should be completely consistent. Or at least less random than it is currently, especially for the basic droid. Also, putting those numbers in the ritual description would be helpful.
King_Nichola  [开发者] 2021 年 12 月 14 日 下午 4:05 
King's Castle requires the 1 era just like how it does for Baron. As for the summoning numbers the Droid Factory allows you to make more when the ritual is casted on that tile.
cold 2021 年 12 月 14 日 下午 4:31 
引用自 King_Nichola
King's Castle requires the 1 era just like how it does for Baron. As for the summoning numbers the Droid Factory allows you to make more when the ritual is casted on that tile.
I dont understand what you mean by 1 era.
King_Nichola  [开发者] 2021 年 12 月 14 日 下午 6:08 
It’s the Medieval/Kingdom society you need for the kings castle to spawn
Nogi Everfree 2022 年 1 月 25 日 上午 9:30 
Think I found a bug.
Finally built a Droid Factory, which is neat.

What isn't neat are the random enemy spawns whenever the droid commander spawns at the factory.

If I had to guess, your event just looks at the faction of the current player, rather than the owner of the factory tile. So if there is more than one Royal faction on the map (random ai), every royal faction gets a spawn on the factory tile.

That is, unless robot rebellions are an undocumented feature?
最后由 Nogi Everfree 编辑于; 2022 年 1 月 25 日 上午 9:31
Nogi Everfree 2022 年 1 月 25 日 上午 9:34 
Also, you are unable to change your court location to a kings castle.
Maybe add an OR to the ritual, so that the Kings Castle tile can be a valid capital/court location?
King_Nichola  [开发者] 2022 年 1 月 25 日 上午 9:38 
Can you get an image of what happens when the spawns happen? As for the King's Castle it would be another ritual due to coding limits which is not hard to add in.
Nogi Everfree 2022 年 1 月 25 日 上午 9:41 
Sure, I can get a screen.
If it helps, the enemy army is a mirror of the free troops you get.

Since I am player 1, the attack happens after I end my turn, on the other players turn.
King_Nichola  [开发者] 2022 年 1 月 25 日 上午 9:42 
I've just edited some numbers around and I believe it should work normally now. Also added in that new ritual for the King's Castle which will require a new king of the court or new game to take effect.
Nogi Everfree 2022 年 1 月 25 日 上午 9:49 
Thanks~
Also, I published a pair of screenshots to steam like you asked.
King_Nichola  [开发者] 2022 年 1 月 25 日 上午 9:51 
Thanks! I believe I fixed it. I'm about to do a quick test to make sure it does not double the troop numbers.
King_Nichola  [开发者] 2022 年 1 月 25 日 上午 9:58 
Just fixed it and should now work as intended! If you do notice any other bugs feel free to tell me. Thanks again for the heads up and for playing the mod :pug:
Nogi Everfree 2022 年 1 月 25 日 上午 10:09 
I appreciate the quick responce... But...
But... Oh dear. I just uploaded a 3rd screenshot.

Eh... No battle... But it looks like I am getting one stack of troops for every player on the map.
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