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报告翻译问题
| Expanding on what I have already said above. Feel free to disregard |
V V
I have recently found the Agaris at War mod which has got me finally picking the game back up after months of inactivity. But I felt something was still missing. As I traveled around and discovered the various bases scattered through the planet I sill felt lonely exploring the empty halls, shops, kitchens, and bunk-rooms and launching assaults against bases with nothing but auto turrets and unmanned drone ships only to find no retaliation upon breaking through the doors. Then I found this mod and was pleasantly surprised that someone managed to break through keen's hard coded NPC content (or honestly lack of content) and am now very excited to see the community finally introduce what Keen failed to address.
There is no life in Space Engineers. This is (in my opinion) Keens greatest flaw in developing this game.
I hope to see this mod grow and maybe inspire other creators to flesh out the games lack of characters and creatures. I am in the early stages of learning C# and injecting custom blocks into the game. I am no where near ready to make my dreams for this game reality, but maybe soon I can contribute something.
That would be amazing too see!
Maybe integrate it with MES also, replace the stupid dumb looking Remote Control block (the purple/red ones from RivalAI) and have NPCs sit in the cockpits of ships - if they crash and do survive, let them wander around and shoot you when you get to close...
The game just needs to be more alive and it would be perfect! And I think this mod is the first big step towards it
There is already a addon for MES which does that, called "Raider Drop Pods" - it's mentioned in the other discussion about MES integration
NO WAY! Thank you for bringing this to my attention!!