边缘世界 RimWorld

边缘世界 RimWorld

Optimization: Leathers - C# Edition
Scorpio  [开发者] 2021 年 9 月 4 日 上午 6:17
Bugs
please load your save and send your logs in regards to any bugs found
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正在显示第 1 - 15 条,共 47 条留言
Kayedon 2021 年 10 月 16 日 下午 7:18 
Every time I open [Details...] on a bill that accepts leather, I get a dozen of so errors for missing leather types that this mod removes. Seems to be a conflict with the mod What's Missing.

Looked for nonexistent key AEXP_Leather_Platypus in counted resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) (wrapper dynamic-method) RimWorld.ResourceCounter:RimWorld.ResourceCounter.GetCount_Patch1 (RimWorld.ResourceCounter,Verse.ThingDef) Revolus.WhatsMissing.WhatsMissingMod:Patch__Dialog_BillConfig__DoWindowContents__Mixin (RimWorld.Bill_Production,Verse.Listing_Standard,UnityEngine.Rect,UnityEngine.Rect) (wrapper dynamic-method) RimWorld.Dialog_BillConfig:RimWorld.Dialog_BillConfig.DoWindowContents_Patch1 (RimWorld.Dialog_BillConfig,UnityEngine.Rect) (wrapper dynamic-method) Verse.Window:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

https://gist.github.com/d4bcbc91e3673144d3847246cc0ce14c

Additionally, all removed leather defs are present but not selected in the Leathers dropdown for bill ingredients.
最后由 Kayedon 编辑于; 2021 年 10 月 17 日 下午 1:49
Vaphal 2021 年 11 月 26 日 下午 6:06 
Not exactly a bug but more of a mod incompatibility, when loaded with ([TP]Noobert's Fox Overhaul) rice and fungus are disabled.
Scorpio  [开发者] 2021 年 11 月 29 日 上午 10:24 
引用自 Werradith_Toximble
Not exactly a bug but more of a mod incompatibility, when loaded with ([TP]Noobert's Fox Overhaul) rice and fungus are disabled.

will look into that
Scorpio  [开发者] 2021 年 11 月 29 日 上午 10:25 
引用自 Kayedon
Every time I open [Details...] on a bill that accepts leather, I get a dozen of so errors for missing leather types that this mod removes. Seems to be a conflict with the mod What's Missing.

Looked for nonexistent key AEXP_Leather_Platypus in counted resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string) (wrapper dynamic-method) RimWorld.ResourceCounter:RimWorld.ResourceCounter.GetCount_Patch1 (RimWorld.ResourceCounter,Verse.ThingDef) Revolus.WhatsMissing.WhatsMissingMod:Patch__Dialog_BillConfig__DoWindowContents__Mixin (RimWorld.Bill_Production,Verse.Listing_Standard,UnityEngine.Rect,UnityEngine.Rect) (wrapper dynamic-method) RimWorld.Dialog_BillConfig:RimWorld.Dialog_BillConfig.DoWindowContents_Patch1 (RimWorld.Dialog_BillConfig,UnityEngine.Rect) (wrapper dynamic-method) Verse.Window:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

https://gist.github.com/d4bcbc91e3673144d3847246cc0ce14c

Additionally, all removed leather defs are present but not selected in the Leathers dropdown for bill ingredients.

no idea how to fix that , the warning are kinds unavoidable due to the removal of leathers , whats missing should not be asking for stuff thats been removed
Scorpio  [开发者] 2021 年 11 月 29 日 下午 10:04 
引用自 Werradith_Toximble
Not exactly a bug but more of a mod incompatibility, when loaded with ([TP]Noobert's Fox Overhaul) rice and fungus are disabled.


Because he made the Resource drops part of the fur and require shearing instead of using the resource drop system

This has to be fixed on their side
最后由 Scorpio 编辑于; 2021 年 11 月 29 日 下午 10:05
bagelhe 2022 年 1 月 24 日 上午 10:49 
Looked for nonexistent key Leather_Forsaken in counted resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.ResourceCounter:GetCount (Verse.ThingDef)
ToggleableReadouts.ToggleableReadoutsUtility:GetCountIn (Verse.ThingCategoryDef,RimWorld.Listing_ResourceReadout)
ToggleableReadouts.ToggleableReadoutsUtility:GetCountIn (Verse.ThingCategoryDef,RimWorld.Listing_ResourceReadout)
ToggleableReadouts.ToggleableReadoutsUtility:GetCountIn (Verse.ThingCategoryDef,RimWorld.Listing_ResourceReadout)
ToggleableReadouts.ReadoutCache:Update (RimWorld.Listing_ResourceReadout,int,Verse.Def,bool)
ToggleableReadouts.ToggleableReadoutsUtility:DoCategory (RimWorld.Listing_ResourceReadout,ToggleableReadouts.ReadoutCache,int,int)
ToggleableReadouts.ToggleableReadoutsUtility:DoReadoutCategorized (RimWorld.ResourceReadout,UnityEngine.Rect)
ToggleableReadouts.Patch_DoReadoutCategorized:Prefix (RimWorld.ResourceReadout,UnityEngine.Rect)
(wrapper dynamic-method) RimWorld.ResourceReadout:RimWorld.ResourceReadout.DoReadoutCategorized_Patch2 (RimWorld.ResourceReadout,UnityEngine.Rect)
RimWorld.ResourceReadout:ResourceReadoutOnGUI ()
(wrapper dynamic-method) RimWorld.MapInterface:RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs_Patch2 (RimWorld.MapInterface)
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
bagelhe 2022 年 1 月 24 日 上午 10:49 
this error is all the time being checked
Vaphal 2022 年 3 月 16 日 下午 3:43 
引用自 Scorpio
引用自 Werradith_Toximble
Not exactly a bug but more of a mod incompatibility, when loaded with ([TP]Noobert's Fox Overhaul) rice and fungus are disabled.


Because he made the Resource drops part of the fur and require shearing instead of using the resource drop system

This has to be fixed on their side

Sorry about the extremely late reply(I apparently didn't subscribe to the discussion) I'll talk to them about it.
brucethemoose 2022 年 3 月 27 日 下午 1:51 
Getting a similar bug with morrowrim animals and VFE Insects under certain conditions.


For instance, this very specific load order produces the bug: https://gist.github.com/HugsLibRecordKeeper/dc84f30e5e6b7ef0237196129c49be7e

But if I move optimization meats to load before optimization leathers, it does not occur.


But it *still* occurs in a larger modlist, no matter the order of these 3 mods.
Runzu 2022 年 9 月 18 日 下午 8:26 
About humans being tagged with Heavy Fur instead of Human Leather

Here's my HusLib log: https://gist.github.com/HugsLibRecordKeeper/c04e70a9bd0472d53194b9000bc5047a

Screenscaps from my game: https://imgur.com/a/4zNMKkC

The mukluks (boots) are made of heavy fur, which is giving the debuff
Tia 2022 年 9 月 19 日 上午 2:11 
Hey I am getting a recurring error every ~10 seconds or so since the new version - "Looked for nonexistent key Leather_DragonScale in counted resources."

I think it's a combination of this mod and ToggleableReadouts.


Looked for nonexistent key Leather_DragonScale in counted resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.ResourceCounter:GetCount (Verse.ThingDef)
ToggleableReadouts.ToggleableReadoutsUtility:GetCountIn (Verse.ThingCategoryDef,RimWorld.Listing_ResourceReadout)
ToggleableReadouts.ReadoutCache:Update (RimWorld.Listing_ResourceReadout,int,Verse.Def,bool)
ToggleableReadouts.ToggleableReadoutsUtility:DoCategory (RimWorld.Listing_ResourceReadout,ToggleableReadouts.ReadoutCache,int,int)
ToggleableReadouts.ToggleableReadoutsUtility:DoReadoutCategorized (RimWorld.ResourceReadout,UnityEngine.Rect)
ToggleableReadouts.Patch_DoReadoutCategorized:Prefix (RimWorld.ResourceReadout,UnityEngine.Rect)
(wrapper dynamic-method) RimWorld.ResourceReadout:RimWorld.ResourceReadout.DoReadoutCategorized_Patch2 (RimWorld.ResourceReadout,UnityEngine.Rect)
RimWorld.ResourceReadout:ResourceReadoutOnGUI ()
(wrapper dynamic-method) RimWorld.MapInterface:RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs_Patch2 (RimWorld.MapInterface)
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch3 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
Scorpio  [开发者] 2022 年 9 月 19 日 上午 4:46 
both issues are being looken into
Scorpio  [开发者] 2022 年 9 月 19 日 上午 6:46 
new update should fix this
Runzu 2022 年 9 月 19 日 下午 5:16 
Yep. The human leather issue is fixed on my end. Thank you! :slimetabby:
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