安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Thank you so much for this microcontroller though, I dont believe that I have seen this much dedication on a microcontroller before, so good job.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2903289691
PIDS either reach their setpoint (set rps here) quickly and overshoot or slowly reach their target ( generalised a bit ). It's almost impossible to make a PID that will work on all engines, and in mine, I use 2 PIDS to help this, but it's not perfect.
I can have a look at some point, Either find me on discord and send the xml or temporarily upload it to the ws and send me a link
How I changed the MC:
Will add in a day or 2, Nice feature to have.
Coming upto 15 or so properties now.......
I possibly can, If you send me a workshop link i can have a look
I am planning to release a engine pack soon with example engines and different setups such as supercharging etc
a suggestion: add an and note for electric motor starter and main clutch (maybe toggable in properties)
when I use the engine clutch as the main clutch I cant start the motor via electric motor