Garry's Mod

Garry's Mod

[VJ] Cry of Fear Resurgence
 Denna tråd har blivit fäst, så den är troligtvis viktig
Darkborn  [utvecklare] 13 aug, 2021 @ 9:26
Bugs/Errors
Report any bugs or issues related to this addon.
Any reports not related to this addon will be ignored.

Provide any details when possible such as how to replicate the bug, what causes it, etc. Otherwise I can't help if the bug isn't being elaborated.

Bugs aware of:
  • None
Senast ändrad av Darkborn; 23 jun @ 10:00
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Being killed by a Drowned's range attack causes this to appear in the console:

[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_drowned/init.lua:137: attempt to index a nil value
1. unknown - lua/entities/npc_vj_cofr_drowned/init.lua:137

Timer Failed! [Simple][@lua/entities/npc_vj_cofr_drowned/init.lua (line 135)]


Being killed by a Stranger causes this to appear in the console:

[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_stranger/init.lua:92: attempt to index a nil value
1. CustomAttack - lua/entities/npc_vj_cofr_stranger/init.lua:92
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1899
When booting the game, error occurs:

"Error loading gamemode:
Cannot find/load "gamemode/cof/gamemode/init.lua"!"
SaucySomething 13 aug, 2021 @ 15:47 
Not sure what causes this but it has something to do with his physical prop attack.




[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_simonsick/init.lua:165: Tried to use a NULL physics object!
1. Wake - [C]:-1
2. CustomOnThink_AIEnabled - lua/entities/npc_vj_cofr_simonsick/init.lua:165
3. unknown - lua/entities/npc_vj_creature_base/init.lua:1697

Darkborn  [utvecklare] 13 aug, 2021 @ 16:05 
Ursprungligen skrivet av An average Beanmann:
Being killed by a Drowned's range attack causes this to appear in the console:

[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_drowned/init.lua:137: attempt to index a nil value
1. unknown - lua/entities/npc_vj_cofr_drowned/init.lua:137

Timer Failed! [Simple][@lua/entities/npc_vj_cofr_drowned/init.lua (line 135)]


Being killed by a Stranger causes this to appear in the console:

[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_stranger/init.lua:92: attempt to index a nil value
1. CustomAttack - lua/entities/npc_vj_cofr_stranger/init.lua:92
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1899
Fixed. :steamthumbsup:
Darkborn  [utvecklare] 13 aug, 2021 @ 16:06 
Ursprungligen skrivet av BrugMachine:
Not sure what causes this but it has something to do with his physical prop attack.




[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_simonsick/init.lua:165: Tried to use a NULL physics object!
1. Wake - [C]:-1
2. CustomOnThink_AIEnabled - lua/entities/npc_vj_cofr_simonsick/init.lua:165
3. unknown - lua/entities/npc_vj_creature_base/init.lua:1697
Hmm not sure what causes this exactly, I never had issues about this.
Darkborn  [utvecklare] 13 aug, 2021 @ 16:06 
Ursprungligen skrivet av JC_Denton:
When booting the game, error occurs:

"Error loading gamemode:
Cannot find/load "gamemode/cof/gamemode/init.lua"!"
Sounds like something on your end.
Demi Fiend 13 aug, 2021 @ 19:44 
I don't get any errors when this is happening, but all of them are invisible. Happened after I disabled the mod and re-enabled it. Tried reinstalling the mod, but it's still happening.
Darkborn  [utvecklare] 13 aug, 2021 @ 19:45 
Ursprungligen skrivet av Demi Fiend:
I don't get any errors when this is happening, but all of them are invisible. Happened after I disabled the mod and re-enabled it. Tried reinstalling the mod, but it's still happening.
Sounds like a DIrectX issue, as some models in Gmod require a higher DirectX version.
SaucySomething 13 aug, 2021 @ 19:47 
This is a bug with any ranged projectile enemy. For some reason they decide to not shoot you at all despite you standing still and not being in cover. This also happens to the human flower as he sometimes doesn't attack you. I don't know if these are the only ones affected.
Darkborn  [utvecklare] 13 aug, 2021 @ 19:49 
Ursprungligen skrivet av BrugMachine:
This is a bug with any ranged projectile enemy. For some reason they decide to not shoot you at all despite you standing still and not being in cover. This also happens to the human flower as he sometimes doesn't attack you. I don't know if these are the only ones affected.
It's a VJ Base bug of some sort, just spawn those SNPCs again and they'll work fine.
Lawrence 14 aug, 2021 @ 0:55 
Great work, but some NPC range attack has problems. For example, when they first spawn , they will not do any attacks and only stand there or float in the sky.
Senast ändrad av Lawrence; 14 aug, 2021 @ 0:56
Father Andrew 14 aug, 2021 @ 7:27 
I made an ideas/suggestions discussion for anyone who seeks to submit suggestions for the addon, keeps the comment section clean.

https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2573915612/5755024051050265256/
Darkborn  [utvecklare] 14 aug, 2021 @ 7:41 
Ursprungligen skrivet av Lawrence:
Great work, but some NPC range attack has problems. For example, when they first spawn , they will not do any attacks and only stand there or float in the sky.
It's a VJ Base bug, respawn the NPCs again and they'll work fine.
Senast ändrad av Darkborn; 14 aug, 2021 @ 7:41
Lawrence 14 aug, 2021 @ 7:45 
Ursprungligen skrivet av Darkborn:
Ursprungligen skrivet av Lawrence:
Great work, but some NPC range attack has problems. For example, when they first spawn , they will not do any attacks and only stand there or float in the sky.
It's a VJ Base bug, respawn the NPCs again and they'll work fine.
I understand, thanks for the reply.
-[FF]- Jupiter 14 aug, 2021 @ 19:21 
[[VJ] Cry of Fear Resurgence] lua/entities/npc_vj_cofr_drowned/init.lua:135: bad argument #1 to 'Visible' (Entity expected, got no value)
1. Visible - [C]:-1
2. unknown - lua/entities/npc_vj_cofr_drowned/init.lua:135

Timer Failed! [Simple][@lua/entities/npc_vj_cofr_drowned/init.lua (line 135)]

I got this after a drowned killed dr.richard in half life resurgence with its range attack. It could be related with anything else, but i got this after it happened
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