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Portable Seasoning Station and Portable Grinding Mill have the same issue
Closing the backpack is likely a mod incompatibility because I don't think I've had issues with that, but I'll double check
Things like manure, guano and rot is hard to put in chest, you mouse over a chest and chest have very very small colision model so is near impossible to interract with it, also with other things that has inventory (for example firepit and flingomatic). Not so big problem but is anoying.
Also have some troubles with planting stuff, if i try to plant some evergreens(pinecones), then i can plant all evergreens in the same point ignoring it's colision model (maybe with other plants also, didn't check yet) and then they grows above each other, it looks weird that flying tree.
When you walk through mobs you can easily push them, like they don't have any weight.
Now colision models are working weird, hope you will fix them. Make so plants are not affected, or less afected by this mechanics. Thanks for atention ^^
Mod is really cool that it adds brand new mechanics to the game, and hope that this mod will get more fixes and work to make it better.
keep in mind, I am using like, the setting that makes it so your backpack inventory is right below your regular one, like a controller's inventory. I understand if this is something you won't be able to fix until you do stuff about controller support :P
Do you by chance have my first person mod enabled? I know that mod does not play nice with inventory mods at all, but Craftblock doesn't really do much with inventory
I'll have to look at the rest when I get home, but can you explain what you mean with the plant placement stuff? I think plant placement was generally unchanged from the default game, apart that you can now plant trees on any turf and in the air.
LUA ERROR stack traceback:
../mods/workshop-2564518007/scripts/prefab_changes.lua:308 in (field) ondeploy (Lua) <293-310>
scripts/components/deployable.lua:113 in (method) Deploy (Lua) <107-121>
scripts/actions.lua:950 in (field) fn (Lua) <941-958>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1364 in (method) PerformBufferedAction (Lua) <1351-1374>
scripts/stategraphs/SGwilson.lua:5191 in (field) fn (Lua) <5185-5193>
scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584>
scripts/stategraph.lua:611 in (upvalue) old_update (Lua) <603-631>
Crash when I placed walter's tent down.
I've got a fix for Walter/Warly's custom placables, which will be uploaded soon