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The bounce pad would cause players falling on it to bounce back up. Like a slimeblock in minecraft.
The recipe would use a tentacle spot.
The net would catch the player's fall, negating fall damage. The recipe could use spider silk.
I also plan to release a block template pack so that people can create custom block texture mods, since a lot of people seemed interested in more block types.
also it seems this mod breaks Geometric Placement which is both a mod that i LOVE and cannot live without, and a mod that would work INCREDIBLY with this mod! Please find a way to make the two compatible! All of us OCD freaks would greatly appreciate it
EDIT: Ohh wait I think I know what you mean. Like when you bump into a physics object and randomly fall like 2 inches? Because the physics engine decides colliding with flat surfaces should bump you up for some reason. I've had a few ideas to fix this and I'll try and include them in the next patch
As for the Geometric Placement mod, I have looked into this a bit already, but unfortunately it might not happen. Both mods make heavy alterations to the same part of the deployment code, so either my mod has to overwrite the snapping x/z coordinates with the coordinates that include the Y axis, or the other way around.
I'm not sure how to get these two coordinates to share with each other without some heavy rewriting on both sides.
Maybe Rezecib would have a better idea on how to handle that, since he's a much better modder than me. But he might not be interested in fixing a compatibility for this one random mod.