RimWorld
Neolithic Scavenging
Tweaking suggestion
I read that you are seeking suggestions on tweaking work quantity. I wanted to suggest making some of the biomes take longer by default. Like mud would take a tad longer than dirt, because it weighs you down etc.

I also wouldn't mind a smaller "spot" that doesn't cover such a large area, maybe you could also balance it by taking less time to scavenge but giving less rewards (for the smaller spot)?
แก้ไขล่าสุดโดย VRreddy Player One; 23 ก.ค. 2021 @ 7: 04am
< >
กำลังแสดง 1-3 จาก 3 ความเห็น
Mythos  [ผู้พัฒนา] 25 ก.ค. 2021 @ 12: 14pm 
You can modify the work quantity for a specific environment tile, such as mud, within the mod menu. I am looking to update the default value to make things a bit easier to use without tweaking, and will see about tweaking the work time for mud as that does make sense.

For spot size I prefer to keep it as is, as mainly this meant as a means of foraging having them be too small of a size would feel like its just farming.
Will there be an option in the future to change the forage size? Like the area pawns run to, to forage?
Mythos  [ผู้พัฒนา] 15 ส.ค. 2021 @ 8: 36pm 
Not forage size, no.
< >
กำลังแสดง 1-3 จาก 3 ความเห็น
ต่อหน้า: 1530 50