RimWorld
Neolithic Scavenging
Tweaking suggestion
I read that you are seeking suggestions on tweaking work quantity. I wanted to suggest making some of the biomes take longer by default. Like mud would take a tad longer than dirt, because it weighs you down etc.

I also wouldn't mind a smaller "spot" that doesn't cover such a large area, maybe you could also balance it by taking less time to scavenge but giving less rewards (for the smaller spot)?
最近の変更はVRreddy Player Oneが行いました; 2021年7月23日 7時04分
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Mythos  [開発者] 2021年7月25日 12時14分 
You can modify the work quantity for a specific environment tile, such as mud, within the mod menu. I am looking to update the default value to make things a bit easier to use without tweaking, and will see about tweaking the work time for mud as that does make sense.

For spot size I prefer to keep it as is, as mainly this meant as a means of foraging having them be too small of a size would feel like its just farming.
Will there be an option in the future to change the forage size? Like the area pawns run to, to forage?
Mythos  [開発者] 2021年8月15日 20時36分 
Not forage size, no.
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