Arma 3
USS Bon Homme Richard (CVA31) - Carrier's Strike Group
NightIntruder  [kehittäjä] 27.10.2021 klo 3.34
BUG REPORTS
Feel free to add your observations here.
Viimeisin muokkaaja on NightIntruder; 27.10.2021 klo 5.25
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Hi @NightIntruder, just tested the Carrier in a dedicated server with around 80 players in the server an around 10 in the Carrier, The rescue boats cause some terrible Desync, once you delete those via Zeus the carrier works beautifully, I would suggest that you delete those for better MP Performance, well done, probably one of the best addons for Arma III naval aviation. (can't wait for that F-8 tho )
NightIntruder  [kehittäjä] 11.5.2022 klo 5.29 
Thanks for your bug report. That's most likely due to the way I designed the scripts handling launching/recovering the boat. If anyone can improve those, I would be delighted. Other than that, feel free to post here your workaround, step by step. Thanks.
MANANO 11.5.2022 klo 21.08 
1st. Update editable objects
2nd. Delete all the rescue boats that apear on the left side of the zeus screen (don't remember how it's called)
3rd. Enjoy
Just discovered that rescue boats mutiply for each player.
Example: 80 players = 80 boats
Each time someone spawns a rescue boat spawns too.
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