Arma 3
USS Bon Homme Richard (CVA31) - Carrier's Strike Group
NightIntruder  [ontwikkelaar] 27 okt 2021 om 3:34
BUG REPORTS
Feel free to add your observations here.
Laatst bewerkt door NightIntruder; 27 okt 2021 om 5:25
< >
1-4 van 4 reacties weergegeven
Hi @NightIntruder, just tested the Carrier in a dedicated server with around 80 players in the server an around 10 in the Carrier, The rescue boats cause some terrible Desync, once you delete those via Zeus the carrier works beautifully, I would suggest that you delete those for better MP Performance, well done, probably one of the best addons for Arma III naval aviation. (can't wait for that F-8 tho )
NightIntruder  [ontwikkelaar] 11 mei 2022 om 5:29 
Thanks for your bug report. That's most likely due to the way I designed the scripts handling launching/recovering the boat. If anyone can improve those, I would be delighted. Other than that, feel free to post here your workaround, step by step. Thanks.
1st. Update editable objects
2nd. Delete all the rescue boats that apear on the left side of the zeus screen (don't remember how it's called)
3rd. Enjoy
Just discovered that rescue boats mutiply for each player.
Example: 80 players = 80 boats
Each time someone spawns a rescue boat spawns too.
< >
1-4 van 4 reacties weergegeven
Per pagina: 1530 50