安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2052642961
if you could say or show which specific particles they are I can fix them or tell you where theyre from.
https://cdn.discordapp.com/attachments/310653011053772801/856367960154832896/20210621105932_1.jpg
https://cdn.discordapp.com/attachments/310653011053772801/856367962571145216/20210621105732_1.jpg
https://cdn.discordapp.com/attachments/310653011053772801/856367963539505182/20210621105909_1.jpg
Affects Wave Beam and Heat Beam 1 too but its hard to capture them
It's mostly the impact particles
oh nah, i've seen that before. You just need to validate your files. your particles are corrupted.
Uninstalling the particle resource addon fixes it, I'll try validating with it installed and see if that fixes it still though
I'm like months late but I just confirmed that the particle resource addon does indeed break the particles, hope this is fixable
Not my problem that the SNPC resource pack overwrites existing source materials.
[[ Metroid Prime - DRC ] - Sweps & Entities] lua/entities/ent_upgrade_annihilatorbeam.lua:24: attempt to call method 'HasWeapon' (a nil value)
1. unknown - lua/entities/ent_upgrade_annihilatorbeam.lua:24 (x6)
As for why they have no sounds? I have no idea. They don't depend on anything, all the sounds are in there and I never changed the sound.add for it.