Transport Fever 2

Transport Fever 2

Mission Gold! Gold! Gold!
Mats  [开发者] 2021 年 4 月 15 日 下午 12:14
Feedback
If you have any feedback, suggestions, improvements or if you want to report a bug, please let me know in this thread.
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正在显示第 1 - 15 条,共 36 条留言
Autocoach 2021 年 4 月 18 日 上午 1:37 
Unfortunately , despite trying a lot of things I could not get any prospectors to generate in this game . Maybe you could look to see what I have done wrong .

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2460885924
最后由 Autocoach 编辑于; 2021 年 4 月 18 日 上午 1:37
Mats  [开发者] 2021 年 4 月 18 日 上午 2:04 
@Autocoach. It will work when your tram line stops at the cargo/truck stations in Bennett and Skaguay (the same stations your truck line uses) instead of the tram stations. In your case: use Skaguay Exchange instead of Skaguay Harbor, and at Bennett Transfer use the truck station instead of the tram station.
It is a bit confusing, I know.. I think I'll clarify this in the task description.
Shadowhunter206 2021 年 4 月 25 日 上午 12:11 
The cargo ships aren't bringing in any dynamite for the first construction camp for whatever reason.
I have my train set to pick up only prospectors & dynamite, at full load (any).
When I check the camp, it shows transport from import at around 22%
I had taken care of Soapy Smith around the beginning May of '89, but I don't think that has anything to do with it. Currently Jan of '99.

https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2467458343
Mats  [开发者] 2021 年 4 月 25 日 上午 2:07 
@Shadowhunter206 Can you send me your savegame? (The link doesn't work)
Shadowhunter206 2021 年 4 月 25 日 上午 2:22 
I tried changing the visibility options. Let me know if it still doesn't work.

//edit: Would you need just the .sav file or the sav.lua as well?
最后由 Shadowhunter206 编辑于; 2021 年 4 月 25 日 上午 2:33
Mats  [开发者] 2021 年 4 月 25 日 上午 2:51 
Fixed it :)

The problem was that for some reason the AI ships prefered other cargo types (food, tools, ..) over dynamite. After deleting all your truck lines, the AI ships would transport dynamite.

I've updated the mission mod (maybe you need to unsubscribe and subscribe again to get the update right away). The AI ships now have a dedicated dynamite compartment, so that dynamite can always be shipped and does not have to compete with other cargo types.
j1000za 2021 年 5 月 1 日 上午 4:53 
After finishing the train line to Skagay, I got the option to build harbours, but i cannot. I can click on it and move it around the map, but the harbour is so "deep" that i cannot place or "move" it up"
My medallion is humming 2021 年 5 月 4 日 上午 12:22 
I have connected Bennett and skagay by railway but the Mission "White pass" wasn't finished yet. May I know how to complete the mission?
Mats  [开发者] 2021 年 5 月 4 日 上午 9:14 
@j1000za: Why do you want to build a harbour?

@boboputanginamo: Not sure. Can you send me your savegame?
Mats  [开发者] 2021 年 5 月 4 日 下午 12:03 
Thanks. :) The link doesn't work, can you change the visibility settings?
My medallion is humming 2021 年 5 月 4 日 下午 11:09 
ok, Changed
最后由 My medallion is humming 编辑于; 2021 年 5 月 5 日 上午 4:17
Mats  [开发者] 2021 年 5 月 5 日 上午 10:34 
The reason the task has not been completed is that your station is located too far away from the town of Bennett. I've updated the mod so that stations can be located a bit farther away from the town. It should work now.
My medallion is humming 2021 年 5 月 5 日 下午 12:07 
Thank you ,appreciate that
SigilDivine 2021 年 8 月 7 日 下午 1:15 
Located a bug with Soapy Smith. First time I played through scenario he didn't appear at all, though I tried to locate him via debug mode (ID 5881) - he didn't exist. ID pointed to some random non-existing stuff.
During second playthrough, he just appeared with a ! sign at Skaguay (I guess, as intended).
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