Transport Fever 2

Transport Fever 2

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Mission Gold! Gold! Gold!
   
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Map/Savegame: Map
Misc: Mission
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92.134 MB
2021 年 4 月 14 日 上午 9:53
2024 年 3 月 23 日 上午 5:19
15 项改动说明 ( 查看 )

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Mission Gold! Gold! Gold!

在 Mats 的 1 个合集中
Campaign Inventors & Adventurers
9 件物品
描述
The story

Seattle Post Intelligencer newspaper front page for July 17, 1897:

GOLD! GOLD! GOLD! GOLD! Sixty-eight rich men on the steamer Portland. Stacks of yellow metal! Some have $5,000. Many have more, and a few bring out $100,000 each. The steamer carries $700,000.

The news spread like wildfire and the country, in the midst of a depression, went gold crazy. Tens of thousands of men and women steamed up the Inside Passage waterway and arrived in Skaguay to begin the overland trek to the Klondike. The 19th century was the era of railroad building and an easier mode of transportation into the north was of interest to everyone. Two men appeared on the scene with essentially the same idea: build a railroad through the White Pass to transport all those gold crazed prospectors. One of them said: “Give me enough dynamite and snoose” he bragged, “and I’ll build a railroad to Hell.”

Ironically, when the railroad opened, the gold rush to the Klondike stopped, and thus its reason for existence!

The mission
This mission is part of the Inventors & Adventurers campaign. I converted my White Pass & Yukon Route: GOLD! GOLD! GOLD! GOLD! map into a mission and added quests and AI vehicles.
About the map:
  • This is a medium sized 1:3 map covering parts of Alaska (USA), British-Columbia and Yukon (Canada).
  • The sparsely populated area includes 5 small towns: one by the ocean and four in the mountains alongside the Yukon river.
  • It includes several supply chains, like prospectors that also carry food and tools, but also silver and copper ore, gold, mail and logs.
  • It plays around 1898-1903.
  • The map was hand painted and all cities and industries were placed carefully and manually.

The mission includes a range of objects, assets and scripts to make the map a little bit more Alaskan. It includes the following:
  • AI ships that bring and take cargo to the region
  • Several new industries, like mines, river ports, and mail offices.
  • Several new cargo types: copper, silver, zinc, dynamite, mail, and prospectors (use passenger vehicles and cargo stations).
  • All city roads look like country roads to give it a more rural feel
  • The Yukon river and lakes have painted water, but building on them is very expensive.
  • Houses and shops were changed into small Alaskan houses and tents for prospectors.
  • The passenger and cargo stations and rail depot were painted red
  • Typical music (no copyright)
  • New animals: orcas and seals.

The author
I like to make Transport Fever maps that tell a story. I do research, make scripts and build new models specifically for a map. By combining all this, I try to give the map a certain typical feel. I am therefore not interested in releasing parts of these mods separately: I feel that the parts are stronger together.

It took me months to build this campaign and it wasn't free; I paid to add certain objects to the game. If you like this campaign and want to see more mods like this in the future, please consider supporting me via [www.paypal.com]. Thanks a lot!

Note: The campaign aims to portray key milestones in the history of transporation as vividly as possible in their historical context. They also deal with dark chapters in the world's events, whereby the corresponding episodes are never supposed to be downplayed, and the victims within them never ridiculed. After all, it shouldn't be left by the wayside that the history of transporation was often and still is a story of conflicts, oppression, and sometimes great suffering. Accordingly, the value judgements conveyed in the individual missions do not reflect the developer's own values.
热门讨论 查看全部(3)
36
8 月 17 日 上午 11:01
Feedback
Mats
1
2024 年 6 月 27 日 上午 1:51
GOLD GOLD GOLD wont load
toyman4000
1
2023 年 8 月 1 日 下午 1:56
Some Historical References
JoKir
69 条留言
Arron Birchall 9 月 26 日 上午 8:21 
Does anyone know how to get the Royal Mail bonus objective to activate?
Bardamu 8 月 17 日 上午 4:52 
I don't know if it's just me but when trying to add a port, it looks like it's stuck 100m below see level and I can not raise it, not even with ; and , keys. So annoying.
Thomas 1 月 17 日 上午 5:39 
A very beautiful mission designed with a lot of passion. I would have happily paid for it. Unfortunately, it doesn't work for me for two reasons:

In the town of Conrad, it is not possible to connect a freight station. Roads cannot be built either.
The budget is too tight to build a railway line to Conrad.
Such a shame for such a great mission.
Lolgamer 2024 年 10 月 30 日 下午 6:00 
Is there any way to skip missions, i cant seem to complete this one, and the map makes it unbearable to build on
crogiez 2024 年 9 月 28 日 上午 9:10 
then, we can develop cities
-have 5 passenger trains
-have 5 passenger and freight stations
-4 trains for bennet
-4 trains for conrad
-8 trains for caribou
-27 trains for white house
-transport +100 passengers
-conrad money rate +50
-caribou bread rate +100
-white house copper rate +100
-repay all loans
-head office level 23
-make rails directly, between bennet and white house
-add wood in white house, from caribou forest
-add sandbox mode, to increase time
-add board factory to conrad
-white house asks for boards
crogiez 2024 年 9 月 27 日 下午 12:25 
hello . it works with the new autumn 2024 version . to succeed in the first challenge, i have a train from the west of skayway to the bottom of the mountain, then a freight "elevator" with carriages to the first plain, and another train to bennet, it generates 500,000 to reimburse the credits
crogiez 2024 年 9 月 25 日 上午 6:00 
you must make a goods station near port for see prospector(=goods) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3337566811
crogiez 2024 年 9 月 25 日 上午 5:20 
hello I made a truck line, a passenger tram, + a passenger train BUT I still don't see a prospector!!! the date remains stuck at 1898. I'm playing with the new version fall 2024. what's blocking? what's missing? do I have to deliver 25 prospectors to bennet? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3337509433
Lowendale 2024 年 2 月 21 日 上午 6:57 
I found Soapy Smith at my 3rd new game he was walking in the street of Skaguay.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3165391875
KillerRsa 2024 年 1 月 8 日 上午 3:33 
Naww....After 3 replays and 7 reloads from that spot Soapy Smith does not spawn. I have tried searching through debug id, stood at the docks for the whole mission, stood at the import export region for the whole mission.....Safe to say he is not on this map