RimWorld
Vanilla Weapons Expanded - Frontier
Endeo 2022년 11월 21일 오후 2시 28분
Bug Reports
This mod works form me only with Yayo Battle (and perhaps Yayo Animations). Without them it prevents drawing weapons for drafted pawns. I got following error (900+ times):

Exception drawing Mirielle: System.MissingMethodException: Verse.Rot4 Verse.Rot4.get_North()
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipmentAiming_Patch12(Verse.PawnRenderer,Verse.Thing,UnityEngine.Vector3,single)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.DrawEquipment_Patch2(Verse.PawnRenderer,UnityEngine.Vector3,Verse.Rot4,Verse.PawnRenderFlags)
at Verse.PawnRenderer.DrawDynamicParts (UnityEngine.Vector3 rootLoc, System.Single angle, Verse.Rot4 pawnRotation, Verse.PawnRenderFlags flags) [0x0000c] in <1782cb69665b4d3abcdadb97df9ae541>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch4(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch5(Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <1782cb69665b4d3abcdadb97df9ae541>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.DrawAt_Patch2(Verse.Pawn,UnityEngine.Vector3,bool)
at Verse.Thing.Draw () [0x00015] in <1782cb69665b4d3abcdadb97df9ae541>:0
at Verse.ThingWithComps.Draw () [0x0000e] in <1782cb69665b4d3abcdadb97df9ae541>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <1782cb69665b4d3abcdadb97df9ae541>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch4 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
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_♣Caligula♣_ 2023년 1월 28일 오전 7시 54분 
I have the same error.
Are you using simple sidearms or pocket sand mod?
Also, if you are using this mod together with yayos battle/animations mod, the weapons are visible again on drafted pawns?
rarewhalerw 2024년 4월 3일 오전 2시 15분 
Gauss revolver fire trail don't seems to disappear after fire and cause alot of red bugs.
Kor 2024년 5월 2일 오전 9시 17분 
rarewhalerw 님이 먼저 게시:
Gauss revolver fire trail don't seems to disappear after fire and cause alot of red bugs.
this seems to be incompatible with gunplay. Deactivate weapon trails in gunplay and reload.
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