Crusader Kings III

Crusader Kings III

Medieval Arts
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PiGu  [开发者] 2023 年 2 月 3 日 上午 6:41
Errors
Discord[discord.gg] for better representation.

Report down below any errors or bug you encounter.
Any help in improving the mod is greatly appreciated :)
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正在显示第 1 - 15 条,共 26 条留言
takuro 2023 年 2 月 6 日 下午 5:11 
Hi. Extra '_' at the end "innovation_gothic_art_" in MA_innovations_l_english.yml(124)
This is a minor glitch, please fix it when you have time.
PiGu  [开发者] 2023 年 2 月 7 日 下午 12:48 
引用自 takuro
Hi. Extra '_' at the end "innovation_gothic_art_" in MA_innovations_l_english.yml(124)
This is a minor glitch, please fix it when you have time.
Hadn't caught that, thanks!
MrBlazzar™ 2023 年 6 月 17 日 下午 7:26 
Hello,

I've tested with both with my mod list and with only this and the special building addon enabled but whenever I go to plan a travel/trip or random when I assume the AI is doing the same I get a massive and constant spam in the error log of these messages over and over:

https://pastebin.com/jzFFLkGw
PiGu  [开发者] 2023 年 6 月 18 日 上午 2:59 
Thank you
It has already been reported and fixed, it'll be published with the next update.
MrBlazzar™ 2023 年 6 月 19 日 下午 1:06 
Sounds good I assume this error was also reported but will mention it as well just in case getting this spammed at some point:

[22:32:44][jomini_script_system.cpp:276]: Script system error!
Error: Invalid left side during comparison 'holder'
Script location: file: events/MA_events_common.txt line: 1131

Look forward to the next update!
PiGu  [开发者] 2023 年 6 月 19 日 下午 1:43 
Indeed it has, thanks anyway : )
Sacred Chaos 2023 年 7 月 15 日 下午 2:29 
The "Pompey's Pillar" special building that you get from the decision to move the pillar has a bug with its MAA modifier.

"MA_special_buildings.txt" line:732
"stationed_maa_damage_add = normal_maa_damage_tier_2"

It should instead be:
"stationed_maa_damage_mult = normal_maa_damage_tier_2"

Thanks for the amazing mod. Great work.
/\ltanic 2023 年 12 月 28 日 下午 6:37 
Not sure what caused this, but I got this error spammed in the log straight upwards to 9mb in just 5 mins.

[21:30:06][jomini_script_system.cpp:276]: Script system error!
Error: untyped trigger [ Scoped object of type 'character' is not valid (null weak (Character - 4294967295)!) ]
Script location: file: common/scripted_guis/filter_known_chars_gui.txt line: 3

[21:30:06][jomini_script_system.cpp:276]: Script system error!
Error: untyped trigger [ Scoped object of type 'character' is not valid (null weak (Character - 4294967295)!) ]
Script location: file: common/scripted_guis/MA_scripted_guis.txt line: 9
/\ltanic 2023 年 12 月 28 日 下午 6:53 
Did a quick test: fresh game, all dlc, no other mod

[qoute][21:30:06][jomini_script_system.cpp:276]: Script system error!
Error: untyped trigger [ Scoped object of type 'character' is not valid (null weak (Character - 4294967295)!) ]
Script location: file: common/scripted_guis/MA_scripted_guis.txt line: 9 [/quote]

Only this error came from this mod as I suspected; the game spams the error into log when in "observer mode," it stops once you switch to play a character.

I suggest placing a check for player character wherever this error is coming from.
PiGu  [开发者] 2023 年 12 月 29 日 上午 3:34 
Yep, it's in the new version.
It'll be available with the new update.
Thanks for the report : )
GrauBart 2024 年 1 月 11 日 下午 4:55 
Hello,
errors occur when using Medieval Arts and Flogis Techmod. For example, the castle disappears on the map in a province if a decision is made to switch from Tribal to Feudalism. It can no longer be built at this location.
PiGu  [开发者] 2024 年 1 月 18 日 上午 8:23 
I'm afraid that's an issue with Flogi's files unfortunately
Hawky 2024 年 3 月 6 日 下午 7:13 
anyone else having the issue that you cant build any palaces or churches? to be more precise, i cant pick building materials etc. i think its the MBR+MA compatch since it isnt updated but idk for sure

edit: it was the compatch xD
最后由 Hawky 编辑于; 2024 年 3 月 6 日 下午 7:18
Gretschory 2024 年 3 月 23 日 下午 12:46 
引用自 Hawky
anyone else having the issue that you cant build any palaces or churches? to be more precise, i cant pick building materials etc. i think its the MBR+MA compatch since it isnt updated but idk for sure

edit: it was the compatch xD

I have the same issue, however I do not have that compatch or any other mods that are listed in the "compatibility" section.
I can't choose anything in the window
PiGu  [开发者] 2024 年 3 月 27 日 上午 9:48 
The window is working on my end, and I don't think any mod can cause a similar compatibility issue to what you are describing
Could it be that you are missing the gold necessary to begin the construction? It's detailed in the tooltip
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