Garry's Mod
StormFox 2
Daytime fog adjustment?
My players are really digging SF2 on our STALKER server. However, the mood of STALKER maps is a lot different from most gmod maps. Consequently, the teal hue of the daytime fog looks pretty off and as far as I can tell it can't be controlled in any way. I've included some screenshots.

Here's an evening thunderstorm: https://i.imgur.com/F1o1AtC.jpg
Clear night: https://i.imgur.com/9r0zYs2.jpg

Both look great in action. The fog/sky override colors for daytime, however...

Here's default clear day around 2 PM: https://i.imgur.com/ri6bwWY.jpg
Here it is with FarZ override: https://i.imgur.com/uPY6wPt.jpg
Here it is with fog off in the clientside settings: https://i.imgur.com/vcGp4Wb.jpg

There isn't really a suitable visual balance here. If the basic sky/fog colors could be manually adjusted in server settings, or even just have SF2 defer to the editor entities for color settings, it would be possible to adapt to a wider variety of map atmospheres.
Отредактировано "bread"; 10 апр. 2021 г. в 8:34
< >
Сообщения 14 из 4
I'm having the same issue, it'd be very nice to be able to control this, the visuals don't match up sadly so to be able to change from the blue color / adjust the bloom would be perfect

Example: https://i.imgur.com/4Sok0jy.jpg
Nak  [Разработчик] 11 апр. 2021 г. в 15:47 
I'll make an option to change default fogcolor / fogdistance in the next update.
Отредактировано Nak; 11 апр. 2021 г. в 15:47
Автор сообщения: Nak
I'll make an option to change default fogcolor / fogdistance in the next update.

Thanks! That'll be perfect.
Nak  [Разработчик] 16 апр. 2021 г. в 9:59 
Fog is fixed in v2.08, problem was maps without fog-controllers defaulted to only 6000.
Also added: sf_overwrite_fogdistance <num>
< >
Сообщения 14 из 4
Показывать на странице: 1530 50