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...then again with the amount of trouble i've been giving you these past days you're entirely allowed to just ignore me lmao
Ah thank you for the suggestion!
The 15% physical resist was actually something ѕaιnт apollyon noted, that they're a bit hardier and "tanky" -- but the health bonus makes sense in that same regard
I'll definitely keep this in mind owo esp if I add any new debuffs or weaknesses
What I'm getting is either A. If a Mollopod is in a cloud biome or high up in the atmosphere they will get debuffed. Or B. If they're not in a liquid they're debuffed.
Absolutely! The two listed in parenthesis are the only ones I know about. The cloud minibomes are any cloud spawns, and I think just standing on the cloud tiles, are the things to trigger it.
The other is if you visit a gas planet, where you're sort of swimming around in atmosphere/falling forever until you hit a pocket of thick enough gases to move.
I haven't fully tested the debuff aspects of "open air" areas, so I'm not 100% sure it works properly, but those are the two instances that it should occur. 'v'