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I can answer these as best as I could, based on personal interpretation and various in-game details plus some other dev material:
1. It's likely possible the entrance seen in Captive Freight isn't the only one, per Rosenberg: "Most of them were either sealed off, or re-used to build up the Freight Yard Complex", after all A-17 was a massive underground complex with likely tens of accessible entrances.
- The Steam Tunnel System probably was still left operational as seen in CF, and that also had multiple security checkpoints too to access A-17 according to Rosenberg again
"Before this area was decommissioned there were multiple entrances, with security checkpoints around the Steam Tunnel System"
2. Focal Point's sector of Xen is for one, very far away from Nihilanth's base of operations (400 miles according to the whiteboards, implied) which houses most of the living quarters and manufacturing facilities, and two - it was left mostly inhabited by various wildlife before the vortigaunts came in
- They built their facility (a.k.a, The Interceptor) there right next to the relay emitter because A: they wanted to quarantine the relay site (Lambda), and B: Prevent any Black Mesa Survey Teams from approaching said site
- Not to mention the vast quantities of Xenian Crystals on that island alone (seen throughout Focal Point, the one with multiple spikes protruding out) made for a perfect spot to build a giant alien facility
3. I can't think of any reason other than just gameplay really, they mostly fall into the wildlife category unlike controllers, alien grunts and whatnot
4. It's mostly a "server room", expanding more on the implication of Xenians collecting humans as samples, as a form of pushback from the same thing happening to them by the survey teams (a point expanded on in HL1 & BM)
- As for the antlions, it's mostly a callback to HL2 and I wouldn't rule out the existence of antlions in an another sector of Xen
- The other creature however, is a cut enemy called the "Mortar Synth", only seen once in "Our Benefactors" in HL2. Now it's a bit outlandish having a captured combine enemy in Xen of all places (a cut NPC no less), but it's kinda cool to think about