安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








(If you ever want to find a Mod's ID for any game on the workshop, look for the URL for both the Mod and the Game, for example, if you go to Rimworld's store page, you'll see it's https://psteamproxy.yuanyoumao.com/app/294100/RimWorld/. Same with this mod, just look at the URL up there, "discussion/2424381146")
The files are found in:
Program Files(x86)/Steam/Steamapps/Workshop/content/294100/2424381146.
Now I like to make a local copy, in case it's patched or the workshop does something weird, so you can copy 2424381146 into:
C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods
Then change the Manifest file (found in the About file) and change the Identifier at the top from:
<identifier>EvolvedOrgansRedux</identifier>
To:
<identifier>EvolvedOrgansRedux Fix</identifier>
Now to actually get to the fixing.
The stuff we're looking for is in: 1.5/Defs/Bodies/EVOR_Bodyparts_Humanoid.
I use Notepad++ for most mod files (less chance you'll break the formatting), so open it with that and you'll see a bunch of code stuff.
What you're looking for is:
Right there you'll see, in that "Tags" thing, your MovingLimbCore. Just delete this for both parts and you should be good to go:
<li>MovingLimbCore</li>
It does technically slightly nerf wings and tails though since they no longer give speed boosts (can be fixed in a later patch by giving those direct modifiers to Movement).