Garry's Mod

Garry's Mod

Flappy Bird: Source
old acct lmao 2014 年 3 月 28 日 下午 9:40
LOW TEXTURES :L
I thought when I installed teh game, "Yes I can Play Fappy Burd agein!" But then, Now the pixels are each 1 square centimetre and is l-d. (low definition) Fix dis schitt and Ill be happy :D
The Demoking, over and out.
最后由 old acct lmao 编辑于; 2014 年 3 月 29 日 下午 6:05
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正在显示第 1 - 8 条,共 8 条留言
RaptorMatt  [开发者] 2014 年 3 月 29 日 上午 9:22 
Flappy Bird is an 8-bit style game. The textures are supposed to be low resolution and were re-created from the actual game. They won't be changed, seeing as nothing needs to be fixed.
NepTerror 😈 2014 年 3 月 29 日 上午 10:56 
Actually i know what he means, on Android the game looks smoother and better, but on iPhone it looks like this, i assume he has the Android version
RaptorMatt  [开发者] 2014 年 3 月 29 日 下午 4:35 
Hmm so does it look like a graphical error? The game is supposed to look pixelated like in the screenshots and video.
LandyRS 2014 年 3 月 31 日 下午 6:31 
There's probably some sort of texture interpolation on the sprites, and your graphics settings are messing with it. Set your texture quality higher and it might be fixed
RaptorMatt  [开发者] 2014 年 3 月 31 日 下午 6:41 
Have to agree with Max here. It's most likely a graphics issue on your end. Even if you turn your settings up, this map shouldn't lag. It runs over 300+ fps on my laptop when I usually get about 100 fps or so on most maps. Hopefully that will fix your problem.
dcb_752 2021 年 12 月 29 日 下午 1:26 
xD The ":L"s HAHA
AbjectBark 2022 年 4 月 17 日 下午 4:12 
引用自 AFE_Foreman
Have to agree with Max here. It's most likely a graphics issue on your end. Even if you turn your settings up, this map shouldn't lag. It runs over 300+ fps on my laptop when I usually get about 100 fps or so on most maps. Hopefully that will fix your problem.
i have a idea change the texture size by nearest neighbor to a bigger size like 200 times the size so it wont be blurred together
RaptorMatt  [开发者] 2022 年 4 月 17 日 下午 9:00 
This is a pretty old thread/discussion, but the textures should be using a pixel shader that doesn't make anything blurry at all.
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