Legend of Grimrock

Legend of Grimrock

The One Room Round Robin 2
Orendil  [开发者] 2014 年 4 月 3 日 上午 10:44
Mod Feedback and Statistics
We would like to welcome all players who are working through the mod and/or have finished it to post feedback. General feedback about the mod, specific feedback about rooms and bug reports are all welcomed. It's also interesting to see your final stats (completion time and secrets etc)!
最后由 Orendil 编辑于; 2014 年 4 月 3 日 上午 10:44
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robikz 2014 年 5 月 4 日 上午 5:01 
I'm currently past seal two and I must say that this is thoroughly awesome. The only part that I found tedious and boring was the puzzle where you had to navigate a scavenger to 4 plates while avoiding ogres. While the concept is interesting, in reality It was time consuming and provided no real challenge at all.
robikz 2014 年 5 月 4 日 上午 7:18 
I just found a bug: freezing a light elemental makes a Crowern model appear in place.
Orendil  [开发者] 2014 年 5 月 4 日 上午 10:42 
Glad that you're enjoying the mod Robikz. Wow - that's a strange bug you've mentioned. I'll pass it on to the legend Diarmuid to see what can be done about it!
Hippyshake  [开发者] 2014 年 5 月 4 日 上午 11:25 
Yeah, that's a new one to me, too. very interesting one, though.
robikz 2014 年 5 月 6 日 下午 1:45 
Just completed it. What a blast! You guys basically made an experience that is equal to a completely new, full game!

My characters ended up at level 12-13. I completed all rooms but I didn't get everything in the dungeon (not every skull, not all spells scrolls, not all secrets, and so on). I've also never figured out what the big yellow gem is for, and I don't remember if I tried to actually put it back in to the cage. The dueling Goromorogs also seemed to be a puzzle. A skull seemed to fit into one of their faces, but I didn't know what to give the other one. Perhaps each of them requires a mage orb. The logic behind the music room still eludes me. I read provided hints and then went through it at random until it completed itself. The "very long fall" shaft was also impossible to fall into for me. At first I though that you could lure some monster on the pressure plate but there were only Crowerns there.

The nonogram room could perhaps use some explanation of what the puzzle is. I never saw this kind of puzzle before and had no idea what the numbers mean.

There were other achievements that I missed but I don't think I'll be returning to them. I've found about 75% of secrets anyway.

I've also encountered another glitch: once I got the topaz key and returned to the final boss room all steampunk assets were gone. Map leaks were in place as if the walls and floor simply simply weren't there. The final-final "room" also had all its assets gone. Reloading game didn't help.

最后由 robikz 编辑于; 2014 年 5 月 6 日 下午 1:48
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