Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
How the respawn of air units on aircraft carriers works. I find that very very atrocious because i can never seem to be able to even touch the carrier and sometimes if the carrier is close to an off-map position the respawning air units just overlap and it looks/feels awfull.
You need to add a few more bonus objectives/side objectives to the missions that don't have them. Also we need hidden caches like in the original game.
Also i have enjoyed very much the sea part of the scenarios. I can't wait for PZ2 Pacific to see what they bring to the table so you can also modify the scenarios. I think that in the NA part of 1943 you can have a lot of play room to expand the mission objectives as your motley crew goes from Alexandria to Gibraltar. Thank you @Grondel!