Panzer Corps 2

Panzer Corps 2

384 个评价
PanzerCorp1-Grandcampaign
72
29
7
12
11
5
5
16
4
8
7
3
5
4
2
2
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
1.065 GB
2021 年 2 月 27 日 下午 4:40
9 月 19 日 上午 7:56
57 项改动说明 ( 查看 )

订阅以下载
PanzerCorp1-Grandcampaign

描述
Remake of PanzerCorps1 GrandCampaign

currently preludes, 1939, 1940, 1941, 1942 and 1943 historical can be played with core transfer.

Cores from 1940 can move to AfricaCorps instead of 1941.
Cores from fictional-ending of 1942(leave Stalingrad) or fictional path of Africa-Corps(push for suez canal then go to caucasus)
can start 1943NH, a fictional continuation of the war in the east.

for unit changes and new mechanics please check here:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2410075863/3821910883985905977/

please keep reporting any issues u encounter, here or in the slitherine forum: https://www.slitherine.com/forum/viewtopic.php?p=991324#p991324.

In the guides section u can find a complete list of all commendation events and caches.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2788709759&searchtext=pc1

1943NH has both winning branches finished. The loosing path is currently cut of until it has been finished.

If u want a sneak peek of what´s inside check here:
https://www.youtube.com/watch?v=aI94BlCKRW8&list=PL1oABkUyQ-KuKh6HPn21xND25nNT7_ADL

created by
Ezequiel Romanko
Rick Kesler
Davidson
Grondel
R2G2
Swifty
热门讨论 查看全部(58)
12
9 月 1 日 下午 11:18
Update 24.07.2025
Grondel the 10/10
13
5 月 16 日 上午 5:51
update 20.02.2025
Grondel the 10/10
1
9 月 19 日 上午 9:42
Leningrad 41 Suicide.
KnHan
999 条留言
Grondel the 10/10  [作者] 9 月 29 日 上午 10:18 
@oberst rudel
Thx for mentioning it, sadly those were put in the game by changes to the base game we have no influence in and that sadly do not show up in any patch notes.
The workaround for the ammo glitch, switch the unit to somethign else and back. Sometimes u need to remove the hero too, but usually switching does the trick.
Same happens to zero slot/reduced slot heroes when imported into a campaign. but since u get more slots that way, no one complains.

Finnland Ski will get an update in the historical path in 44. not sure how i want to deal with them in the ahistorical one.
Oberst Rudel 9 月 28 日 下午 10:10 
Next thing: Finnland Ski Infanterie 39 from core units dont get an upgrade in Africa campaign, while italian parachuters and iraqi recon get it in the militry training area.

And a bad hack: If you dissolve an allied unit during the setup phase you get the hero from them.
I noticed this whe I need more slots for my big planes and you can use this new heros like your own the rest of the campaign. Maybe this hack runs on every unit not only with plane heros. But you can use this new plane heros for your ground forces...
Oberst Rudel 9 月 28 日 下午 10:09 
A little bug report here. I played the Africa campaign and there you get some heros with more ammunition. This ammo bonus only runs for one map. If you use these heros in the next map the ammo bonus is away and if you remove the hero from the unit, then you get a negative "bonus".
For example: You get the hero "Herman-Bernhard Ramcke" who gives parachutists 3 more ammo. You have one map the full bonus 6/6 ammo, next map you have with this hero normal 3/3 ammo and if you remove this hero from the unit, then the unit get 3/0 ammo. That means the unit can fire 3 times and never get mor ammo.
The same problem has "Klaus Schmidt" a hero which gives every unit only one map 3 more ammo and artillery hero "Pawel Arakcheyev".
The AA hero "Walter Gramatzki" which gives AA units 2 more ammo runs good with AA-cars, but if you put him on Flak 36 or Flak 41 you have the same problem like the others.
Grondel the 10/10  [作者] 9 月 24 日 下午 11:15 
@brave Mustang
the playable campaigns are all in the mod discription
BraveMustang 9 月 24 日 下午 4:08 
Is 42-45 West available to play at all
jmorten50 9 月 24 日 上午 11:51 
thoose huge maps are to much. I hope I'm not missing something when I "skip" them and jump to the next map
[KOR]안녕 9 月 21 日 下午 1:09 
@Grondel the 10/10
I'll try it as you suggested. Thanks.
Grondel the 10/10  [作者] 9 月 21 日 上午 11:21 
@[KOR]안녕
a good way to reduce turn limits pressure is to take general traits like "meticolous planning" or "agressive deployment".
in the advanced options u can enhance the number of general trais u get at the start of a campaign.
[KOR]안녕 9 月 21 日 上午 10:43 
@Grondel the 10/10
Thanks for letting me know.
Grondel the 10/10  [作者] 9 月 21 日 上午 9:22 
[KOR]안녕
then it´s not possible to remove the turn limit for the mod, unless u edit each and evry scenario to ur liking.