Transport Fever 2

Transport Fever 2

Real curves speeds
GordonDry 2021 年 3 月 3 日 上午 6:35
Make this a real script mod instead of overwriting vanilla tracks
This mod just overwrites the two vanilla track types
res\config\track\standard.lua
res\config\track\high_speed.lua

and so it also overwrites the overwritten-by-mods tracks with vanilla filenames.

Could you write a script - as this mod is in the category of the name "Script Mod" - to overwrite only the affected values?

res\config\track\standard.lua
t.speedCoeffs = { 1.100652, -57.18314, 0.4600339 }
t.minCurveRadius = 150.0
t.minCurveRadiusBuild = 149.0

res\config\track\high_speed.lua
t.speedCoeffs = { 1.14927, 9.778938, 0.5144713 }
t.minCurveRadius = 150.0
t.minCurveRadiusBuild = 150.0
最后由 GordonDry 编辑于; 2021 年 3 月 3 日 上午 6:46
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GordonDry 2021 年 3 月 3 日 上午 6:50 
Well, actually I decided to write it on my own, I will tell you if I suceeded.
As I use the values you provided I will give you credits in the description then.
Misused chair 2022 年 3 月 19 日 下午 2:58 
引用自 GordonDry
You may check it out here as soon as it got unlocked:
https://www.transportfever.net/filebase/index.php?entry/5998-realistische-kurvengeschwindigkeiten-real-curve-speeds-1-0/
why did you put it there instead of here where we know we wont get a virus
GordonDry 2022 年 3 月 20 日 上午 1:57 
Because that site is the original community - way before it appeared on Steam workshop - and you're paranoid.
And btw I got Transport Fever 2 via Gog - so I can not upload it here.
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