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Also, both corpses seem to be missing a picture and only show the basic rainbow 'img:' fallback image.
Will get on fixing the broken images. About compatibility with A Better DLC, I can probably make configs for that.
I've now released updates fixing the missing images, and also provided a couple of bool configs that A Better DLC users can swap around the values for to fix the invisible new Mod Jam enemies.
Thanks for making it! It's like I say in the Credits section, Mod Jam's only possible because of the other mods that I use as foundations.
I might have similar issues with the ADVENT Sniper and Duelist autopsies. I use [WOTC] Show Tech Rewards, which does show unlocks from modded techs. That mod doesn't report that those autopsies unlock anything, but I'm very certain I saw them unlock stuff in the past.
I didn't have any issues with researching things previously (I have pathfinder gear, bio trooper plating, all sorts of stuff unlocked already). Dunno if you can help me with this or not, but if you have any troubleshooting ideas, I'd appreciate it!
Edit: I reloaded and checked the Proving Ground again. The Frostweave is actually there, even though I haven't finished the autopsy. The corpse cost isn't displayed properly - it just says "1, 15 Supplies, 1 Alloys, 2 Crystals". Same deal with "Bubble Weave"
Edit2: I can build things that I never completed the research for, like Sabot Rounds (Sniper?), Scramble Rounds (Duelist?), Cryo Launcher, Bio Blaster Launcher, Automend Weave, and many more. I tried loading a save file from a few (IRL) months ago, different campaign. Same issue.