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Use True Primary Secondaries instead.
Also, just to clarify, they did also do a frost mindspin at one point, still while flanked.
Thanks for this report. I found the problem, and I'll try to remember to put out a fix tomorrow.
In any case, I tried putting a gunner with combatives near a zombie to bait its attack, but I didn't get a parry. I believe combatives works on standard zombies, right? So I imagine it should work on the spectral zombies too.
Was your Gunner affected by any chill effects at the time? Combatives needs the incoming melee attack to miss or graze in order to work, and chill effects have a heavy penalty to the affected unit's total amount of Dodge.
Edit: I see now that combatives is supposed to give +90 dodge against the first melee attack in a turn. So I'm probably misremembering the situation.
Another question: It seems like the zombies can use their flail reaction at two tile range. Is that intentional?
Not intentional, I have no idea what could cause that but I do have a fix I can do. Will get that updated shortly.
All I do is move into a tile 2 spaces away from the zombie, and it gets a reaction attack as I step into the tile.
Dunno if you can replicate this on your end or not - I have a ton of other mods installed, so who knows. Thanks in advance!
Also i noticed that this bladestorm spectral zombie doesnt die when sectoid is flashbanged, though the regular cryozombos he conjures die as intended.
I believe all Frost Legion "leader" types (Frost Necromancer being one of them) are immune to Mental effects. Does the disoriented status still take effect after the flashbang?
Disorientation stopped all of his abilities so he couldnt summon more and he happily waited for the double barreled shotgun application to the forehead.
Ah okay, that's good to know.
Regarding the Spectral Frost Zombies dying when flashbanged, I have no idea how to make that work, so you may have to bring that up with Mitzruti.
I can, however, remove Frost Corress as a scamper action from the Frost Necromancer and I'll roll that out with the next Mod Jam update.
That would be nice, i'll post a comment on the Legions discussion right away.