安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I didn't have plans, but I could mess with Psi Pull.
I introduced a Psi Pull change with the Purge Priests update.
That's going to depend on how LWOTC implemented this change, whether it's tied to the Sustain ability itself, or to the Advent Priest. I'll ask the LWOTC devs about that.
Edit: I found out how it worked. Right now, Raptor Commandos are not affected by this change, but they will be affected by it when I do the next Mod Jam update, which should be today.
That one you're referring to is from the Raptor Commando. I'm not sure yet about that change, I'll probably pitch it to some folks on the LWOTC Discord. If you want to change it in your own game immediately though, you can open up Advent Psi Ops' XComACData.ini in its Config folder (not Mod Jam's), and scroll to the very bottom. You will see a line that says RAPTOR_PSISTRIKE_DISORIENTED_DURATION = 3 in which you can change the '3' to '1'.
Thanks, i will nerf it myself in meantime, the tree turn flashbang is quite excessive for me when its combined with possible shove out of cover.