Team Fortress 2

Team Fortress 2

The Jabber Jaw
Stats (face it: it will happen for every weapon.)
Its a Jaw. So why not...

Pros
+25% damage
♥♥♥♥
-10% firing speed
+10% knock back taken from enemies.

Knockback is so that you dont become Melee sniper.
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Affichage des commentaires 1 à 15 sur 57
Genie 20 févr. 2014 à 21h36 
the jabber jaw knife replacing knife weapons for the sniper
how about making it 3 hit weapon, so after 3 hits you will break it, + 50 more damage(or maybe normal plus bleed effect) ♥♥♥♥ it will break but it will make great damage
Vault 21 févr. 2014 à 7h38 
+20% damage
crit causes bleeding for 2 seconds
on hit: 3 second firing delay (it gets stuck in target)
Genie 21 févr. 2014 à 10h05 
oh man
DaVaultHunter a écrit :
+20% damage
crit causes bleeding for 2 seconds
on hit: 3 second firing delay (it gets stuck in target)
Thats intresting, but it thing it should just be a 100% extra firing speed delay, as it getting visually stuck would be weird, and cause clipping.
Genie 21 févr. 2014 à 10h33 
yeah
why is zakaharif banned?
Positive:
Crits when falling.

Negative:
No random crits.

(The crits probably have to enable after a certain hieght so sniper won't just jump and get a crit)
Nice 22 févr. 2014 à 17h38 
looks awsome
Dernière modification de Nice; 22 févr. 2014 à 17h38
I think it'd fit well simply as a bushwakka reskin. Get a little p.i.s.s. in the wound mate.
Dernière modification de Enter the Domain; 22 févr. 2014 à 22h09
Aster Phoenix a écrit :
I think it'd fit well simply as a bushwakka reskin. Get a little p.i.s.s. in the wound mate.
Thats a nasty lil hole in ya skin, mate

Skaggles a écrit :
Positive:
Crits when falling.

Negative:
No random crits.

(The crits probably have to enable after a certain hieght so sniper won't just jump and get a crit)
This seems.... out of place. Its like if you gave the market gardener to the sniper. It wont work.

n1nj4n33r a écrit :
Skaggles a écrit :
Positive:
Crits when falling.

Negative:
No random crits.

(The crits probably have to enable after a certain hieght so sniper won't just jump and get a crit)
This seems.... out of place. Its like if you gave the market gardener to the sniper. It wont work.

Mm i guess you're right. But the weapon for some reason reminded me of some guy in a movie crafting a weapon out of a stick, and jumping on someone and killing them.
(if that makes sense).
N4hU 23 févr. 2014 à 21h29 
Lets see, : Critics can be hitten by the jaw side of the eapon.

+25% More Damage
Cause bleed (6/sec) when makes critics, (4/sec minicritics)

-15% Reloading..
+10% Knockback.
+15% Lower Speed When Aiming.
Pros: 3 second bleed, +15% damage, +5% crit chance
♥♥♥♥: -20% movement speed, +10% damage from ranged sources while active
so advantage versus other melee (eg, stabbing spies), but countered by moving back and firing shots
Dernière modification de Born Avenger; 24 févr. 2014 à 0h43
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