边缘世界 RimWorld

边缘世界 RimWorld

Real Faction Guest (1.3)
YAYO  [开发者] 2020 年 10 月 21 日 下午 11:02
Bug report
1. How to reproduce the bug (try removing all mods and putting only this mod and that mod.)
2. Links in conflicting mods
3. When report the error log. Press Control + f12 and tell us the link address
最后由 YAYO 编辑于; 2020 年 10 月 25 日 下午 7:09
< >
正在显示第 1 - 15 条,共 21 条留言
Ravinglegend 2020 年 10 月 25 日 下午 6:17 
There is a bug with opportunity quest prisoner. It doesn't use proper faction names and uses [prisoner name def] and unresolvable. It can be tested by just generating prisoner join quest opportunity. The only modded faction I have is bluemoon from sparkling worlds. Heres a log https://gist.github.com/HugsLibRecordKeeper/db0b3cfd7ec3b6ee81643f3ab33d5e61
YAYO  [开发者] 2020 年 10 月 25 日 下午 7:12 
@RavingLegend
The bug is not reproduced.
In the debug menu, I tried 30 Hospitality_prisoner quests 4 times in a row.
Ravinglegend 2020 年 10 月 25 日 下午 8:00 
@YAYO
Its not hospitality prisoner thats the problem. That works fine. The issue is with "Opportunitysite_PrisonerWillingToJoin". I apologize for not being clearer.
最后由 Ravinglegend 编辑于; 2020 年 10 月 25 日 下午 8:05
YAYO  [开发者] 2020 年 10 月 26 日 上午 1:43 
@RavingLegend
No error with 30 Opportunitysite_PrisonerWillingToJoin quests 4 times in a row.
Ravinglegend 2020 年 10 月 26 日 下午 3:40 
I apologize. Its a conflict with "fallen world royalty". Both mods work fine on their own, but cause issues with quest generation when used together.
最后由 Ravinglegend 编辑于; 2020 年 10 月 26 日 下午 4:00
Trajda 2020 年 10 月 31 日 上午 2:36 
@YAYO

RandomPlus and PrepareModerately have the same problem with randomizing Wolfhound as a playable race. Wolfhound is a dog from VE Vikings.

https://gist.github.com/73c068a9591a070f95acfac664408cd4
https://www.dropbox.com/s/o9o5tj0qshdcvtj/Screenshot%202020-10-30%2007.49.09.png?dl=0

Oskar Potocki believes it is caused by this mod.
最后由 Trajda 编辑于; 2020 年 10 月 31 日 上午 2:36
YAYO  [开发者] 2020 年 10 月 31 日 上午 6:07 
@trajda
Probably the problem with this mod is correct.
Resolved.
Delta1138 2020 年 11 月 10 日 下午 5:04 
There is an incompatability with the Rimhammer Dryads race mod, because they use seed implants as a mechanic for creating new dryads, for some reason this mod messes with the spawning causing "random" races to spawn either allied or aggressive subject to the status of the dryad (i.e. colonist or prisoner). I did quite a few tests and after implanting a seed and got everything from goblins to dwarves spawning from prisoners who die with seeds in situ.
pbcreed 2020 年 12 月 9 日 下午 12:09 
Is it safe to remove from current games?
YAYO  [开发者] 2020 年 12 月 9 日 下午 5:05 
引用自 pbcreed
Is it safe to remove from current games?
yes it is
Doc 2021 年 1 月 17 日 上午 9:19 
Slight conflict with an incident generated by the certain original hand holding mod. Instead of that mod spawning specific pawns, this one overwrites them to be random pawns like a regular armed raid would look like.
Mitchs98 2021 年 4 月 11 日 上午 11:30 
ERR: [Joiner_nameDef]'s [gameCondition_label]
Getting this and similar errors. I'm assuming it's an incompatibility with Forgotten Realms
Pet Mudstone 2021 年 5 月 13 日 下午 5:43 
There's an incompatibility when Vanilla Factions Expanded - Medieval and Vanilla Weapons Expanded are both enabled. The two together being enabled adds "Musketeers", which are used by medieval factions. However when this mod is enabled attempts to spawn Musketeers (VFEM_Medieval_Musketeer) fail and an error in the console is created.

Error in question
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object at raceQuestPawn.patch_PawnGenerator_GeneratePawn.Prefix (Verse.PawnGenerationRequest& request) [0x0010c] in <acf3ced17a3a410891d0e292e8eccc28>:0 at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch2(Verse.PawnGenerationRequest) at Verse.PawnGenerator.GeneratePawn (Verse.PawnKindDef kindDef, RimWorld.Faction faction) [0x0005b] in <c36f9493c9844ddaa7fb5c788416098f>:0 at Verse.DebugToolsSpawning+<>c__DisplayClass1_0.<SpawnPawn>b__1 () [0x00017] in <c36f9493c9844ddaa7fb5c788416098f>:0 at Verse.DebugTool.DebugToolOnGUI () [0x00018] in <c36f9493c9844ddaa7fb5c788416098f>:0 at Verse.DebugTools.DebugToolsOnGUI () [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0 at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000b4] in <c36f9493c9844ddaa7fb5c788416098f>:0 at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root) Verse.Log:Error(String, Boolean) Verse.Root:Verse.Root.OnGUI_Patch1(Root)
TurtleShroom 2021 年 12 月 15 日 下午 8:22 
This Mod causes the Border Drug Cartel Mod's Trade Caravan to never spawn. No errors, no notifications, no nothing. They simply NEVER SHOW UP.

The person in charge of that Mod seems to confirm the same thing.

https://www.steamcommunity.com/sharedfiles/filedetails/?id=2195696516
TurtleShroom 2021 年 12 月 27 日 上午 11:02 
This Mod causes certain custom Trade Caravans to not show up. Not even forcing them to spawn works.

This includes Mods such as the Border Cartel Mod and the Morrow Rim Mod:

1. https://www.steamcommunity.com/sharedfiles/filedetails/?id=2195696516
2. https://www.steamcommunity.com/sharedfiles/filedetails/?id=2443089362

It only happens on non-Vanilla rendition Factions and is apparently connected to not having men.
< >
正在显示第 1 - 15 条,共 21 条留言
每页显示数: 1530 50