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Sounds like you're voting for Water Isolation, then.
Admittedly I'd also like to see a modification to said water isolation script that makes each "isolated" spot big enough for at least 2 if not 3 cities. But that's just me.
The Fallout idea proved to be problematic since the AI never moves from their starting spot.
The entire map is nothing but Mountains. sept for the small patch of flat/Hilly land of varying sizes each civ lands on. with one tile canyons snaking around so that each civ has a rout to attack each other. the ground in the canyons should be desert so the other civs won't try and colonise in the canyons. maybe add stone patches here and there for a rockslide esthetic kind of thing idk.
perhaps maybe you should disable the creation of settlers in this mod as well, because the other civs tend to cluster at least 4 cities in their tiny plot of land, while i tend to just have one city.