Starbound

Starbound

Carlucci Inventory Mod with Increased Inventory Size
AkiraTepes  [开发者] 2020 年 10 月 9 日 下午 3:02
Discuss my mod
I made this so that the comments section doesn't get inflated.
Any bugs, issues, and complaints should go here.
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Rathlon Tobias Riverwind 2020 年 10 月 27 日 下午 8:23 
This still doesn't work for me.
Started a new game, and the inventory is still the same.
Not sure how people in the comments state that this works.
Though I do have nearly 230 mods installed but that shouldn't cause this not to work.
Wolves Hero 2021 年 5 月 10 日 下午 5:24 
Bug went dropped to 105 from 225 on new games
AkiraTepes  [开发者] 2021 年 11 月 16 日 上午 6:40 
You have to overwrite the required mod (Carlucci, Ace's) with mine. My mod only changes a few files within his mod. He requested that I only post the files I altered instead of the entire mod (which includes his)
Jinarra 2022 年 2 月 23 日 上午 2:27 
How exactly do we overwrite the required mod? This should be loading after the required mod, but I don't see a way to make it do so.
Jinarra 2022 年 2 月 23 日 上午 3:02 
Did a little research: Apparently you need an 'include' or 'requires' field in the metadata, pointing at the base mod, to make this one load after, but I can't find the syntax for that
Haizao 2022 年 6 月 14 日 上午 7:28 
There is a blue patch that appears in the right side of the inventory that prevents me from seeing info until I move the items covered by it to another spot. I have a pic if you need, it's more of an annoyance than a game-breaker.
AkiraTepes  [开发者] 2022 年 6 月 14 日 上午 8:16 
引用自 A.R.N.
There is a blue patch that appears in the right side of the inventory that prevents me from seeing info until I move the items covered by it to another spot. I have a pic if you need, it's more of an annoyance than a game-breaker.
Yeah, I know about that. And I have ZERO clue why it does that.
Jinarra 2023 年 4 月 7 日 上午 8:53 
For anyone who needs to know - insert a new line in the _metadata file once it's unpacked, between lines 7 and 8 AKA "name" and "steamContentId". The line should read:

"priority" : 99999999999,

which is the correct spacing, capitalization, and characters with the exception of the actual number, presented here as a string of 9s, but can really be any arbitrarily large number provided it's larger than whatever the game has assigned the original, non-Increased Inventory Size mod.
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