安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Sorry for my late response, but I was very busy the last days.
For the moment, I can recommend you to check the very nice guide made by Josef. In the guide, he explains how to translate the HSV values of custom colors into the color code used in the XML file
You can find the guide under the name:
Jozef's Guide to Colour Modding
Hope this helps. In September I will be back into modding and we can discuss further, if you want.
Have fun by gaming!
Cheers!
Perhaps this information could be useful for you:
Team original color my mod
Multi1 --> gold gold
Multi2 --> blue dark grey
Multi3 --> red "ranger green"
Multi4 --> green green
Multi5 --> organge brown
Multi6 --> light blue light grey
Thank you very much for sharing that Steam Guide, it's quite helpful! I look forward to the next mod work you release in the future, thanks and take care. :)
The actual linking of teams and colours is:
Team -> Colour Name
Multi1 -> MULTI2 (Blue; originally teal in classic)
Multi2 -> MULTI5 (Orange)
Multi3 -> MULTI4 (Green)
Multi4 -> MULTI6 (Teal; originally gray in classic)
Multi5 -> MULTI1 (Yellow)
Multi6 -> MULTI3 (Red)
This error was caused by the fact they took the order of the colours list from the TD source code, which does not match the order of the multi-teams that used them, and then just numbered them from multi1 to multi6.