《命令与征服™:重制版》

《命令与征服™:重制版》

CFE Patch
Milkey-Wilkey 2020 年 6 月 16 日 上午 12:31
Guard mode for commando
Commandos, although have much higher range than other infantry, does not attack first even if set in guard mode. Would be cool to change it to how it is in later games (attack when in range)
< >
正在显示第 1 - 6 条,共 6 条留言
aritsura 2020 年 6 月 16 日 下午 1:02 
Going through the source code if you comment out the if statement in the Infantry.cpp file

they will attack like normal units after recompiling the source

https://i.imgur.com/tTfuiq8.png
Milkey-Wilkey 2020 年 6 月 16 日 下午 1:08 
♥♥♥♥, who is this sun of a ♥♥♥♥♥ that thought that would be a good idea?? probably the same who thought that aircrafts and civilians can't go into shroud
WakizashiM 2020 年 6 月 16 日 下午 3:19 
Yeah, I approve of this. OpenRA has it like this and it's just better. There's nothing to gain really by having to micromanage the commando or Tanya to kill infantry. You still need to be careful of vehicule and defence buildings.
cfehunter  [开发者] 2020 年 6 月 16 日 下午 4:21 
Sure I'll get this in.
cfehunter  [开发者] 2020 年 6 月 16 日 下午 6:00 
Done.
WakizashiM 2020 年 6 月 17 日 上午 6:07 
引用自 cfehunter
Done.
Thank you! :)
< >
正在显示第 1 - 6 条,共 6 条留言
每页显示数: 1530 50