UBOAT
[WIP 2025.1] U-Boat Expanded
Tar-Mairon 2022 年 2 月 28 日 上午 7:31
Great Update
Well last time when i started u-96 at 1940 i had 3 enginers, now instead we have 2 british destroyers instead :D
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link  [开发者] 2022 年 2 月 28 日 下午 2:04 
Can you provide a output log.

Also a roll back is likely to occur as an error with one task breaks all tasks, thus causing what you saw
link  [开发者] 2022 年 2 月 28 日 下午 6:08 
0.8.1a with a fix for an identified task error
Tar-Mairon 2022 年 2 月 28 日 下午 10:09 
I didn't have any crash, only 2 British destroyers spawned at the beginning of campaign. I guess they were supposed to be German.
link  [开发者] 2022 年 3 月 1 日 上午 5:02 
引用自 Tar-Mairon
I didn't have any crash, only 2 British destroyers spawned at the beginning of campaign. I guess they were supposed to be German.

Did they have a German flag and german ship class identification?
Lobsterminator 2022 年 3 月 7 日 上午 10:40 
I was also trying this mod out yesterday and started a bunch of new games due to unrelated reasons, but I'd say about 50% of the time I had one or more british destroyers spawned in my starting base with the U96.

I cleared my caches and the usual debug stuff to make sure it wasn't some remnant of past mods.
Lobsterminator 2022 年 3 月 7 日 上午 10:40 
And the ships had British flags and ID.
Lobsterminator 2022 年 3 月 7 日 上午 10:42 
And they attacked me :)
link  [开发者] 2022 年 3 月 7 日 上午 10:50 
can you provide your output log, as well as your mod list
link  [开发者] 2022 年 3 月 7 日 上午 10:52 
引用自 Lobsterminator
I was also trying this mod out yesterday and started a bunch of new games due to unrelated reasons, but I'd say about 50% of the time I had one or more british destroyers spawned in my starting base with the U96.

I cleared my caches and the usual debug stuff to make sure it wasn't some remnant of past mods.

where you starting in U-96 (Lorient) or U-96 Vanilla (La Rochelle)
Lobsterminator 2022 年 3 月 7 日 上午 10:57 
Lorient. I will try to reproduce the issue and provide a log.
Lobsterminator 2022 年 3 月 7 日 上午 11:49 
Ok. Took I think 4-5 restarts to finally reproduce it.

output_log.txt
https://pastebin.com/gY3QvGmG

Mod list:
Expanded Crew
No Fatigue
No Discipline
[B131] Silent Gyrocompass and Dive Planes
[B131] BdU Convoys Reports
Custom Actions
[B131] ID Book Memory
Expanded Asset Pack
Enhanced Identification Book
[WIP B131] U-Boat Expanded

Screenshots:
https://i.imgur.com/qLhDqvV.jpg
https://i.imgur.com/sMV2f1c.jpg
https://i.imgur.com/uCd0NUg.jpg


I did a second test where I reduced my mods to and it still happened:
No Fatigue
No Discipline
[B131] BdU Convoys Reports
[WIP B131] U-Boat Expanded

Hope this helps.
link  [开发者] 2022 年 3 月 7 日 下午 1:53 
引用自 Lobsterminator
Ok. Took I think 4-5 restarts to finally reproduce it.

output_log.txt
https://pastebin.com/gY3QvGmG

Mod list:
Expanded Crew
No Fatigue
No Discipline
[B131] Silent Gyrocompass and Dive Planes
[B131] BdU Convoys Reports
Custom Actions
[B131] ID Book Memory
Expanded Asset Pack
Enhanced Identification Book
[WIP B131] U-Boat Expanded

Screenshots:
https://i.imgur.com/qLhDqvV.jpg
https://i.imgur.com/sMV2f1c.jpg
https://i.imgur.com/uCd0NUg.jpg


I did a second test where I reduced my mods to and it still happened:
No Fatigue
No Discipline
[B131] BdU Convoys Reports
[WIP B131] U-Boat Expanded

Hope this helps.

First off the expanded Asset Pack is not needed for UBE, only for when installing the component mods (Stand alone)

only other error I see is that the game isn't reporting the version properly.

might suggest un-subbing / re-subbing to UBE . It should report version 0.8.2

Will look into this.
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