Garry's Mod

Garry's Mod

Simple ThirdPerson - Sliders & Fixes!
Issues and suggestions
Intro
I'm gonna test this stuff with several things and report issues and suggestions

Issues
  • ThirdPerson Camera offsets even with other cameras on (Specifically, E2 cameras, but I'm sure this will apply to things like Cam Controllers)
  • FA: S 2 weapon attachments UI doesn't show up in third person. (This is more an issue with FA: S 2 rather than this addon)
  • When sitting in a vehicle, camera controls don't work, like zooming in and out.

Suggestions

Thanks for listening. I'll add more issues and suggestions when I find them.
Viimeisin muokkaaja on chaquator; 25.7.2014 klo 14.58
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Näytetään 1-15 / 68 kommentista
Suggestion: Make it working in multiplayer
It works in multiplayer if the server has the addon.
Rise 10.9.2014 klo 5.16 
Maybe fix the crosshair or, maybe the shooting more third-person like... i don't know...
Suggestion: A toggleable camera faceing lock button? Like the skyrim cam where you can looks at your characters face, but it doesn't turn you?
dot 27.9.2014 klo 9.53 
Make death camera won't be so far. Like with first person, near one.
thirdperson platformer style: there's a command called "Thirdperson_platformer 0", setting it to 1 changes the controls and makes the mouse simply act as a camera control. easier seen in action than explained :V
P Λ Z 15.11.2014 klo 23.34 
when i have the player resizer addon, it seems to overwrite the camera views for all of the addons im using, including, this one, or scars thridperson :(
When doing third person shoulder view, I think it would be a good option to change the position of the camera to your left side or right side when turning, like in The Evil Within.
http://psteamcommunity.yuanyoumao.com/profiles/76561198085822458/screenshot/39733500501258238 this is a big problem with me, it wont let me see properly in scars, I need it fixed quickly, its been bugging me for months.
Vivi 11.1.2015 klo 16.08 
The default cross hair won't disable on shoulder view
The addon's cool and all, but there's this one problem I encountered: when you pause while in third person, the camera goes inside the head of your player model, thinking I'm still in first person. This might not sound like a big issue, but it's freaky, especially when your player model has completely round eyes. O_o
Is it possible to bind a key to this? If not, that can be a suggestion.
Suggestion: You should add a top down camera view. :D
Hisk 1.6.2015 klo 12.13 
>>Suggestion : The crosshair is still disapearing , even at a short distance if there's no target . Could you please make it static as you said ? I think it's the most irritating thing :D The rest is awesome , I love playing Metal Gear Solid with it xD .
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