Garry's Mod

Garry's Mod

Simple ThirdPerson - Sliders & Fixes!
Issues and suggestions
Intro
I'm gonna test this stuff with several things and report issues and suggestions

Issues
  • ThirdPerson Camera offsets even with other cameras on (Specifically, E2 cameras, but I'm sure this will apply to things like Cam Controllers)
  • FA: S 2 weapon attachments UI doesn't show up in third person. (This is more an issue with FA: S 2 rather than this addon)
  • When sitting in a vehicle, camera controls don't work, like zooming in and out.

Suggestions

Thanks for listening. I'll add more issues and suggestions when I find them.
Naposledy upravil chaquator; 25. čvc. 2014 v 14.58
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Zobrazuje se 115 z 68 komentářů
Suggestion: Make it working in multiplayer
It works in multiplayer if the server has the addon.
Rise 10. zář. 2014 v 5.16 
Maybe fix the crosshair or, maybe the shooting more third-person like... i don't know...
TomTom 17. zář. 2014 v 17.31 
Suggestion: A toggleable camera faceing lock button? Like the skyrim cam where you can looks at your characters face, but it doesn't turn you?
dot 27. zář. 2014 v 9.53 
Make death camera won't be so far. Like with first person, near one.
thirdperson platformer style: there's a command called "Thirdperson_platformer 0", setting it to 1 changes the controls and makes the mouse simply act as a camera control. easier seen in action than explained :V
when i have the player resizer addon, it seems to overwrite the camera views for all of the addons im using, including, this one, or scars thridperson :(
When doing third person shoulder view, I think it would be a good option to change the position of the camera to your left side or right side when turning, like in The Evil Within.
http://psteamcommunity.yuanyoumao.com/profiles/76561198085822458/screenshot/39733500501258238 this is a big problem with me, it wont let me see properly in scars, I need it fixed quickly, its been bugging me for months.
The default cross hair won't disable on shoulder view
The addon's cool and all, but there's this one problem I encountered: when you pause while in third person, the camera goes inside the head of your player model, thinking I'm still in first person. This might not sound like a big issue, but it's freaky, especially when your player model has completely round eyes. O_o
Is it possible to bind a key to this? If not, that can be a suggestion.
Suggestion: You should add a top down camera view. :D
>>Suggestion : The crosshair is still disapearing , even at a short distance if there's no target . Could you please make it static as you said ? I think it's the most irritating thing :D The rest is awesome , I love playing Metal Gear Solid with it xD .
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Zobrazuje se 115 z 68 komentářů
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