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The infinity stone cards are locked so you don't pick them up by accident (both on this version and mine). All you have to do is right click uncheck locked and then flip with 'F' or by choosing the option in the right click menu. You can then Relock so it doesn't get picked up by accident again.
I have modified the play spaces as like you found the originals a bit cramped. I have space for 16 cards per player which tends to be enough even for a 2 player game. All have snap points for the card and damage counters.
I find the current scripting fine fro the Leaders so I haven't changed it. All I do is pick the leader and drag their card, leader ability card (with dice and token on) and drop them into the snap points in the play spaces then hit play. The game seems to have been scripted well that this causes all other leaders to be dealt with properly. to say that if your playing the base version of the game, the additional Leaders go into Thanos's big sack and are not used. If playing the base version and people choose Leaders outside of the original 4 (Gamora, Dr Strange, Black Panther and Cpt America) then the game will only deal out the original number of hero cards so you will end up missing that many heroes, if that make sense.
Not taking anything away from this creator as I have found this to be a stella job of getting the game as automated as is realist and needed. The only thing I needed was a bigger play space for the teams and a way to share it with my family and friends on steam given not being able to play in person for alot of this year.
Hope this helps and if you want to check out my version with the bigger play spaces.