Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
About your problem, look at my second tip. If that doesn't help then is probably a mod conflict. I can't help with that but last I played with Awesome Inventory I had zero problems with 300+ mods. But you can check it by only loading Core, Royalty, Awesome Inventory and create a new colony and follow the guide steps. It should work like in the GIFs:
GIF [i.imgur.com]
GIF [i.imgur.com]
From wiki "Pawn won't take off apparels that are not listed in costume unless they are in conflict with those listed in costume."
You will need to use any type of Hat to switch from Helmets (and vice versa) and a Formal Vest (or any other modded middle layer cloth) to switch from Flak Vest (and vice versa)
It's usually not a big problem because later in the game pawns will all have hats but Flak Vest can be annoying because vanilla rimworld only have armors and Royalty clothes that uses middle layer, all the other clothes are skin layer and outer layer.
Of course it stops being a problem when you upgrade to proper armor (Recon, Marine, Cataphract, modded armor) because a Duster, Jacket or Parka uses the same slot, so you can switch between them easily, flak vest is just awkward.