边缘世界 RimWorld

边缘世界 RimWorld

Awesome Inventory
NotooShabby  [开发者] 2020 年 4 月 7 日 上午 10:15
Bug report
This thread is for reporting bugs. Screenshots and logs is much appreciated.
< >
正在显示第 1 - 15 条,共 133 条留言
supahbear 2020 年 4 月 8 日 上午 3:02 
I suspect your newest update broke drafting pawns. Gear tab still functional but drafting seems to be gone. Disabling Awesome Inventory fixed the problem.
最后由 supahbear 编辑于; 2020 年 4 月 8 日 上午 3:08
San-Kyu 2020 年 4 月 8 日 上午 5:28 
Seconded. The gear tab gizmo/toggle mod option removes all pawn buttons, which includes drafting. Whatever code you wrote for it included everything in a pawn to be removed or added.
frost.9 2020 年 4 月 8 日 上午 9:21 
Same issue here
NotooShabby  [开发者] 2020 年 4 月 8 日 上午 9:38 
@Everyone The bug is fixed now.
Xeno42 2020 年 4 月 8 日 上午 11:47 
my pawns arent restocking their drugs when i make them use them from their inventories. like i tell a pawn to carry 2 go-juice. make them use one and they wont restock
NotooShabby  [开发者] 2020 年 4 月 8 日 上午 11:51 
引用自 Xeno42
my pawns arent restocking their drugs when i make them use them from their inventories. like i tell a pawn to carry 2 go-juice. make them use one and they wont restock
Pawns won't restock immediately. They have a thinking process and it takes some time before they come to the decision to restock them. That's the mechanic of the vanilla game.
Azuraal 2020 年 4 月 9 日 下午 12:51 
If a pawn picks up a weapon that isn't on the wish list, and then a desired weapon becomes available, the pawn will pick it up into their inventory but won't change the equipped weapon.
NotooShabby  [开发者] 2020 年 4 月 9 日 下午 1:33 
@Azuraal It works as intended. Loadout system currently will only pick up what are on the wish list but not necessarily equip them.
Vanilla OnlyXD 2020 年 4 月 10 日 下午 7:34 
So for some reason the gear inventory doesn't work. The RPG inventory comes up, but there's nothing in the squares except for a single grey slot that looks like there's something there but nothing exists there. In the regular inventory there's only one item under the category of apparel and there's no equipment at all. The one item in the apparel section has its weight, the ability to drop however there's only a floating shadow where the tool tip should be. For the squares by the draft icon, the helmet isn't there only my sidearms icon and the draft icon. In the debug log, I have 1000+ messages about (mouse position stack is not empty. There were more calls to BeginScrollView than End ScrollView. Fixing.) and there some errors saying (Draw helper service is not found.)

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Verse.Log:Error(String, Boolean)
Verse.Widgets:EnsureMousePositionStackEmpty()
Verse.Root:DMD<DMD<Update_Patch1>?280368512::Update_Patch1>(Root)
Verse.Root_Play:Update()

Draw helper service is not found.
Verse.Log:Error(String, Boolean)
AwesomeInventory.UI.DrawGearTabWorker:get_DrawHelper()
AwesomeInventory.UI.DrawGearTabWorker:DrawThingRow(Pawn, Single&, Single, Thing, Boolean)
AwesomeInventory.UI.DrawGearTabWorker:DrawGreedy(Pawn, Rect, Boolean)
AwesomeInventory.UI.AwesomeInventoryTabBase:FillTab()
Verse.<>c__DisplayClass14_0:<DoTabGUI>b__0()
Verse.ImmediateWindow:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

Also, the only way I see the debug log and the gear inventory together is if I drag the squares into each other and the debug log overlaps the gear inventory. There's also no option to keep the replaced for clothing and no loadout UI.
NotooShabby  [开发者] 2020 年 4 月 10 日 下午 7:42 
Though you name suggests vanilla only :), but I have to ask, are you using CE?
The only reason for "Draw helper service is not found" is the "AwesomeInventoryVanilla1.1.dll" is not loaded correctly. I would suggest you to re-subscribe if you have not already done so, and make sure the aforementioned dll is in the folder. Let me know if your problem persists.
最后由 NotooShabby 编辑于; 2020 年 4 月 10 日 下午 7:46
Azrael 2020 年 4 月 11 日 上午 9:10 
引用自 Vanilla OnlyXD
So for some reason the gear inventory doesn't work. The RPG inventory comes up, but there's nothing in the squares except for a single grey slot that looks like there's something there but nothing exists there. In the regular inventory there's only one item under the category of apparel and there's no equipment at all. The one item in the apparel section has its weight, the ability to drop however there's only a floating shadow where the tool tip should be. For the squares by the draft icon, the helmet isn't there only my sidearms icon and the draft icon. In the debug log, I have 1000+ messages about (mouse position stack is not empty. There were more calls to BeginScrollView than End ScrollView. Fixing.) and there some errors saying (Draw helper service is not found.)

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Verse.Log:Error(String, Boolean)
Verse.Widgets:EnsureMousePositionStackEmpty()
Verse.Root:DMD<DMD<Update_Patch1>?280368512::Update_Patch1>(Root)
Verse.Root_Play:Update()

Draw helper service is not found.
Verse.Log:Error(String, Boolean)
AwesomeInventory.UI.DrawGearTabWorker:get_DrawHelper()
AwesomeInventory.UI.DrawGearTabWorker:DrawThingRow(Pawn, Single&, Single, Thing, Boolean)
AwesomeInventory.UI.DrawGearTabWorker:DrawGreedy(Pawn, Rect, Boolean)
AwesomeInventory.UI.AwesomeInventoryTabBase:FillTab()
Verse.<>c__DisplayClass14_0:<DoTabGUI>b__0()
Verse.ImmediateWindow:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

Also, the only way I see the debug log and the gear inventory together is if I drag the squares into each other and the debug log overlaps the gear inventory. There's also no option to keep the replaced for clothing and no loadout UI.

I seem to have the same problem: RPG Inventory[imgur.com] & List Inventory[imgur.com]

When I start a new game, all looks good but once a pawn picks up an item it changes to the view on the screenshots. Any idea on how to figure out the problem? I would really appreciate any tip because your mod is a true must-have :-)

Oh yeah, I had CE installed but I encountered too many bugs (bows not shooting and whatnot), so I got rid of that. Unfortunately, with CE Awesome Inventory worked fine. Tried the un-/re-subscribe thing, DLL's all there.
最后由 Azrael 编辑于; 2020 年 4 月 11 日 上午 9:12
NotooShabby  [开发者] 2020 年 4 月 11 日 上午 9:17 
@Azrael, have you tries re-subscribe the mod? The mod is not loading correctly in this case. You could try start a new game, enabling only Awesome Inventory just to make sure AI works correctly on its own. If it breaks when activate other mods, it could be a compatibility issue.
NotooShabby  [开发者] 2020 年 4 月 11 日 上午 11:25 
@Azrael Have your tried start a new game only with AI?
Vanilla OnlyXD 2020 年 4 月 11 日 下午 1:29 
Nope don't have CE but I solved the problem by removing mods and stuff. I think the problem was Vanilla Hair but it could have been other stuff too.
Azrael 2020 年 4 月 12 日 上午 7:35 
引用自 NotooShabby
@Azrael Have your tried start a new game only with AI?

Hey, thanks for the quick reply. Yes, at first I tried more or less arbitrarily deactivating mods I suspected could interfere with AI (call me Sherlock) and in the end just started one game with AI-only. Worked. Added all my other mods back into the fold et voilà, all good now. Probably just a load order issue in the end. Thank you :-)
< >
正在显示第 1 - 15 条,共 133 条留言
每页显示数: 1530 50